Path of Exile

Path of Exile Dev Tracker




19 Sep

Post




Later this week, we're planning to release the 3.19.1c update with some of the changes to Archnemesis monsters and Kalandra League we mentioned in our news post last week. The patch also includes further Archnemesis changes and some bug fixes. Check out the patch notes below.

The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.19.1c update on consoles as soon as possible after its release on PC.

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07 Sep

By the end of the week, we're planning to deploy the 3.19.1 patch which addresses things such as balance changes to Archnemesis and Eldritch currency, as well as improvements to the Lake of Kalandra which were discussed in {LINK REMOVED}last week's news post. In this news post we've prepared a preview of its patch notes.

The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.19.1 update on consoles as soon as possible after its release on PC.

3.19.1 Patch Notes

Lake of Kalandra Changes

  • Increased the amount of Reflecting Mist you encounter by roughly 50%.
  • Breachlords spawned in Reflection of the Breachlord now spawn closer to the ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Sep

Post




By the end of the week, we're planning to deploy the 3.19.1 patch which addresses things such as balance changes to Archnemesis and Eldritch currency, as well as improvements to the Lake of Kalandra which were discussed in last week's news post. In this news post we've prepared a preview of its patch notes.

The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.19.1 update on consoles as soon as possible after its ... Read more

29 Aug

We're in the process of deploying the 3.19.0f update which introduces reductions to defensive Archnemesis modifiers, and also includes a few improvements to the Kalandra League. Check out the full patch notes below:

Archnemesis Modifier Changes
  • Toxic: Now has +25% to Chaos Resistance against Damage over Time (previously 40%).
  • Chaosweaver: No longer has +10% to maximum Chaos Resistance, or Immune to Wither. Instead, it now has 60% reduced Wither Duration on Self.
  • Flameweaver: No longer has +10% to maximum Fire Resistance, and now has 50% reduced effect of Scorch (previously 80%).
  • Frostweaver: No longer has +10% to maximum Cold Resistance, and now has 50% reduced effect of Cold Ailments (previously 80%).
  • Stormweaver: No longer has +10% to maximum Lightning Resistance, and now has 50% reduced effect of Lightning Ailments (previously 80%).
  • Assassin: Now has 50% reduced Extr...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Aug

Post




We're in the process of deploying the 3.19.0f update which introduces reductions to defensive Archnemesis modifiers, and also includes a few improvements to the Kalandra League. Check out the full patch notes below:

Archnemesis Modifier Changes

  • Toxic: Now has +25% to Chaos Resistance against Damage over Time (previously 40%).

  • Chaosweaver: No longer has +10% to maximum Chaos Resistance, or Immune to Wither. Instead, it now has 60% reduced Wither Duration on Self.

  • Flameweaver: No longer has +10% to maximum Fire Resistance, and now has 50% reduced effect of Scorch (previously 80%).

  • Frostweaver: No longer has +10% to maximum Cold Resistance, and now has 50% reduced effect of Cold Ailments (previously 80%).

  • Stormweaver: No longer has +10% t...
Read more

23 Aug

We've just deployed 3.19.0c which includes a few improvements and bug fixes. This addresses some of the issues mentioned in {LINK REMOVED}yesterday's post, as well as a few things we're continuing to work on.

3.19.0c Patch Notes

This patch contains changes to the life provided to monsters through Archnemesis modifiers and the number of modifiers that can be found on them. We have also made improvements to rewards in Lake of Kalandra, and Harvest Lifeforce and general item drops, alongside fixing a few bugs. Other changes mentioned in yesterday's news post are still in progress.

Archnemesis and Rare Monster Changes

  • Lowered the incremental life bonus that Rare and Magic monsters receive from hav...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post




We've just deployed 3.19.0c which includes a few improvements and bug fixes. This addresses some of the issues mentioned in yesterday's post, as well as a few things we're continuing to work on.

3.19.0c Patch Notes

This patch contains changes to the life provided to monsters through Archnemesis modifiers and the number of modifiers that can be found on them. We have also made improvements to rewards in Lake of Kalandra, and Harves... Read more

11 Aug


12 Jul

Later this week, we're planning to deploy Patch 3.18.1d which includes a few improvements and bug fixes. In this news post we've prepared a preview of its patch notes.

The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.18.1d update on consoles as soon as possible after its release on PC.

3.18.1d Patch Notes

This patch contains a handful of improvements and bug fixes, alongside fixes for a couple of client crashes.
  • Divine Vessels are now able to modify Maps while you have the Stream of Consciousness Atlas Keystone Passive allocated.
  • The Soul Conduit monster modifier now raises a maximum of 30 nearby monsters to fight again on death.
  • Fixed a bug where defeating Aul, the Crystal King was not granting credit towards The Forsaken Masters achievement.
  • Fixed a client crash that could occur when re-entering the Absence of Symmetry and ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post




Later this week, we're planning to deploy 3.18.1d which includes a few improvements and bug fixes. In this news post we've prepared a preview of its patch notes.

The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.18.1d update on consoles as soon as possible after its release on PC.

3.18.1d Patch Notes

This patch contains a handful of improvements and bug fixes, alongside fixes for a couple of client crashes.


  • Divine Vessels are now able to modify Maps while you have the Stream of Consciousness Atlas Keystone Passive allocated.

  • The Soul Conduit monster modifier now raises a maximum of 30 nearby monsters to fight again on death.

  • Fixed a bug where defeating Aul, the Crystal King wa...
Read more

30 Jun

Later today, we're planning to deploy 3.18.1c which includes a few improvements and bug fixes. In this news post we've prepared a preview of its patch notes.

The following patch notes are still subject to change prior to the patch's deployment.

3.18.1c Patch Notes

This patch contains futher improvements to Path of Exile's texture system, alongside a number of general improvements and bug fixes.

General Improvements and Changes

  • Improved the texture system's memory usage and performance.
  • Heist Contracts and Blueprints now display which job level requirements are unmet in red.
  • You can now change the keybind for opening the Atlas Skill Tree in the Options menu.
  • The radius of Ground Effects from Map modifiers are no longer affected by increases and reductions to Map modifier effect.
  • Added audio for Burning, Chilled and Shocked Ground Effects.
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Jun

Post




Later today, we're planning to deploy 3.18.1c which includes a few improvements and bug fixes. In this news post we've prepared a preview of its patch notes.

The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.18.1c update on consoles as soon as possible after its release on PC.

3.18.1c Patch Notes

This patch contains further improvements to Path of Exile's texture system, alongside a number of general improvements and bug fixes.

General Improvements and Changes


  • Improved the texture system's memory usage and performance.

  • Heist Contracts and Blueprints now display which job level requirements are unmet in red.

  • You can now change the keybind for openi...
Read more

14 Jun

Later today, we're planning to deploy patch 3.18.1 which includes general improvements and bug fixes. In this news post we've prepared a preview of its patch notes to give you an idea of what to expect.

Please note that these are still subject to change prior to the patch's deployment.

3.18.1 Patch Notes

This patch contains a number of general improvements and bug fixes of both small- and medium-importance.

General Improvements and Changes

  • Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack performed upon reaching your target is repeated. Attacking in place with Leap Slam now repeats in the same direction as the initial use.
  • The Thorned Vines debuff ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post




Later today, we're planning to deploy patch 3.18.1 which includes general improvements and bug fixes. In this news post we've prepared a preview of its patch notes to give you an idea of what to expect.

Please note that these are still subject to change prior to the patch's deployment.

3.18.1 Patch Notes

This patch contains a number of general improvements and bug fixes of both small- and medium-importance.

General Improvements and Changes


  • Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack perform...
Read more