Path of Exile

Path of Exile Dev Tracker




13 May

The gloomy microtransactions from the previous Warlord Mystery Box are now available in the store! It's also still possible to combine some of the individual Suffering and Misery pieces into the 'Despair' cosmetic effects.

So that you don't miss out, we wanted to let you know early that later today at 9pm (PDT) we will also be offering a free Apollyon Mystery Box alongside our weekend sale when you spend any amount of points in the store! This sale will follow the normal free mystery box rules of one box per account. More information to come in our sales news later today.

Alongside the cosmetics from the original mystery box, we are also introducing the Suffering Mirage Archer Effect, which gives your mirage archers a menacing new look; and the Warlord Stash Skin Bundle, which gives you a further way to personalise your hideout.

Please note that the Warlord Stash Skin Bundle can be equipped to your Stash and Guild Stash via the Hideout Cosmetics UI and are... Read more
In the near future, we'll be making some improvements to how Path of Exile utilises your video memory. This post explains what impact that will have on your gameplay and when to expect the patch.

Graphics cards have a certain amount of Video RAM (VRAM), which is used to hold the various assets that we are rendering for the current game scene. If you run out of VRAM while playing under DirectX 11, our default renderer, the game will still work but your frame rate will drop as it has to render assets that reside in system memory. The graphics driver would also move assets back and forth between main memory and VRAM, further slowing things down. For users without enough VRAM, performance under DirectX11 is pretty terrible.

While the Vulkan rendering API has all sorts of performance benefits, it doesn't have the default-to-system-memory fallback that was present under DirectX 11, and its default behaviour is to just crash when out of memory. When we initially released the... Read more

12 May

Whether Atziri, the Heist Rogues or the Trialmaster are your muse, it's time to let your creativity shine in our Fan Art competition! The theme for this competition is simply Path of Exile, so no matter what aspect of Wraeclast inspires you, it's time to show off your artistry.

Prizes
Top Three Winners
  • Custom forum avatar made from your submitted art
  • Special made forum badge
  • Signed Path of Exile Art Book
  • Your choice of two Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)*
  • Chaos Orb Keychain
  • Brutus Art Print
  • Your choice of an Armour Set (any Armour Set from the store)
  • Your choice of a Weapon Effect (a Weapon Effect from the list below)
  • Your choice of Helmet Effect (a Helmet Effect from the list below)
4-5th Place
  • Signed Path of Exile Art Book
  • Yo...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3075373929642276982]here[/url].

10 May

Later this week, we plan on deploying Patch 3.14.1c which includes a variety of general fixes and improvements. To give you an idea of what to expect, we have prepared a preview of the patch notes for you, which you can check out below.

Please note that the patch notes may be changed prior to their deployment.

General Fixes and Improvements
  • Clarified that the Harvest craft which changes a unique item into a random unique weapon can also change the item into a random unique quiver. This is purely a description change.
  • Fixed a bug with the Elementalist's Bastion of Elements notable ascendancy passive skill where Primal Aegis wouldn't be reapplied if you died in an area.
  • Fixed a bug with the Mahuxotl's Machination unique shield where Everlasting Sacrifice could sometimes fail to trigger when reaching full energy shield.
  • Fixed a bug where the Icestorm skill granted by The Whispering Ice uniqu...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3100143093005443760]here[/url].

09 May

The {LINK REMOVED}Apollyon Mystery Box features distinct designs that bring a mystical glimmer to Wraeclast. In today's news post, we've gathered some concept art to share a look at the magic that goes into creating these ethereal cosmetic effects.







... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3100143093001980765]here[/url].

06 May

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3100143092991031647]here[/url].
It's been some time since we last hosted a Q&A on Path of Exile's most complex game mechanics and we are keen to answer your questions and help you understand some of the less-well-understood corners of the game! We'll collect your questions and present the answers sometime next week.

The intention of this Q&A is to be exclusively about game mechanics rather than game design or other Path of Exile topics - for example, how specific passives interact with particular unique items, etc. It's unlikely that we'll be able to get to every question due to time constraints but we aim to answer as many as we can.

We look forward to seeing your questions! You can post your questions on our forum thread {LINK REMOVED}here.

05 May

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3100143092987383732]here[/url].
In Path of Exile, some days you play out of your mind and defeat the Maven without dying. Other days, you slip up and die to the Shaper. Regardless of what happens, we wanted to share and highlight a few Twitch clips from our awesome community. Check them out in today's news post {LINK REMOVED}here!

04 May

Whether it's a simple voice line from Zana or the chime of an Exalted Orb drop, the iconic sounds of Path of Exile bring the gritty world of Wraeclast to life. Today, our sound design team shares some of their thoughts and inspirations behind the audio of recently added skills, mechanics and NPCs.

Please Note: If you would like to hear examples of the audio described below, please check out the {LINK REMOVED}full news post for video samples.




Hello Exiles!

I'm Kane and I'm the Audio Lead on Path of Exile. The audio department at GGG is now 5 sound designers strong (including myself), and ‘the maestro' Kamil handling everything to do with music. I feel privileged to have sound designers on my team that are all very... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3100143092983926705]here[/url].

03 May

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3079876260347354629]here[/url].
With every new league, we introduce a variety of new content to Path of Exile and our Ultimatum expansion was no different. In today's news post, we've gathered some concept art of the Trialmaster as well as some of the Vaal-inspired creatures and items that were introduced in Ultimatum to give you a behind-the-scenes look at our development process. Check them out below!









... Read more

02 May

In Path of Exile's Ultimatum League, we introduced The Trialmaster, a mysterious immortal figure that seeks to challenge Exiles on behalf of his master, the Vaal entity known as Chaos. Our narrative designer, Matt Dymerski, has written an overview of creating the Trialmaster.



You're a Path of Exile player. You're entering a new league. You're going to encounter the league NPC in every. single. area. How do I, the Narrative Designer, help make that experience fun rather than repetitive? The answer might just involve leaning into the iteration rather than trying to avoid it. Thus, the Trialmaster was forged.

The Trialmaster is not Path of Exile's first foray into creating personalities that remember what you, the player, have done. Betrayal League had a one-step system in which the NPCs said different things based on the last interaction they had with you. However, their memory didn't extend beyond that, because keeping track of relationships with nineteen... Read more