can we panic?
can we panic?
If you'd like to but I don't think it will help.
[deleted]
That does help! Thank you.
I have a different issue.
Thanks. I've let the team know.
We're looking into this at the moment! I'll keep you updated.
Edit 1: We've created a potential fix and we're just about to test it. If that goes well we will push it to the live realm.
Edit 2: The test went well. New patch incoming!
Edit 3: The new Steam patch is now available. Stand alone patch still coming.
Edit 4: You should now also be able to patch on the stand alone client.
Edit 5: Please ignore edit 4 and forgive me. Still waiting on the stand alone client patch.
Edit 6: The stand alone patch is now live. If you're receiving the "In source code file:" error on Steam can you please let us know when this happens?
Edit 7: The shader error appears to be fixed now but people are still experiencing the "In source code file:" on both the Steam and stand alone clients. We're investigating this now. Thank you for your reports.
Edit 8: We're opening the queues while we investigate this. It seems that you can click past the error but we will st...
Sorry to drag this one back up, but does this mean that separate active gems linked to the same Unleash support build their own sets of seals? like if I linked Arc-Fireball-Frost Nova-Unleash in my gloves (idk why I would do that but okay), each of those three skills would get their own seals?
Yep, every skill supported by Unleash gets its own set of seals, regardless of whether they're from separate supports or the same.
Is it not a bit weak considering almost maximum investment into Temp Chains slows a smaller amount than base chilled ground or Elementalist Free 10% chill? Zero chill effect ground being 10% and 100% Temp Chains effect being 9.4%.
The main reason for the Temporal Chains change is that it's very powerful in conjunction with Enfeeble and Curse Effect, together providing a very significant reduction to the threat of a boss. Whether chill is too effective on bosses is a question for another patch!
Mhmm, that's right, yeah.
The infused channeling support on the website says "take 8% less damage from hits of of types matching the skill gem's tags." That makes it sounds like it wouldn't reduce the damage you take from RF, since RF doesn't hit. Is the gem wrong, or unclear?
Ah you’re right, I forgot it was hits only! Sorry RF!
Is the displayed launch time in this post 1 hour before the main page's countdown finishes?
I've got my preferences set to EST and it's listing 2pm, whereas the countdown finishes at 3.
E: The GGGGobler's ripped post has it at 5am NZT, while Bex said it was opening at 6am NZT. Something's weird here.
The news post initially had the incorrect time reading an hour earlier. It goes down at 6am NZT and comes back at 9am.
It says the release is at 5am for me which is 12 hours from now. But the front page says 14 hours from now? I'm not sure which to trust
Trust the countdown. We had the wrong time in the news post initially it was an hour earlier. It should have the correct time now but sometimes the local time can display weirdly if you’re not logged in or don’t have the correct time settings on your account. Downtime happens three hours before the countdown ends and the expansion will be life when it ends.
Why does winter orb dps not go up with increased cast speed?
Because I haven't implemented that in PoB yet, due to having only found out about that yesterday.