Does Oriath’s end behave in the same way even though it’s a flask effect?
Yes
Does Oriath’s end behave in the same way even though it’s a flask effect?
Yes
So does despair work for Original Sin as the ring states "Nearby Enemies Chaos Reistance is 0" and despair states "cursed enemies have -X% to chaos resistance"? Or is the devil in the detail and the "is" fixes the resistances at 0 and renders despair useless?
Also getting a reply from Mark. Today is a good day. Keep doing the good job you and the team do \o/
No, modifying the resistance doesn't work, because the modifier setting it to zero will still do that. Penetration works because penetration doesn't change resistance values, it causes a hit to calculate as though resistance was lower than the actual value.
If they use Balance of Terror then its for wither. Otherwise is 0 is the same as inquisitors "ignore enemy elemental resistances".
If u want a damage curse use punishment and temporal chains
Otherwise is 0 is the same as inquisitors "ignore enemy elemental resistances".
This is not quite true - a resistance of 0 can be penetrated, an ignored resistance cannot.
Read moreThere's a fair number of mechanics at play here, so I'll try to be as thorough as possible. I'm going to assume we're talking about Inpulsa's explosions here, but most of this carries over to other similar effects.
Yes, the explosion damage is "your damage". It benefits from modifiers to lightning damage, area damage, and generic damage, but it is not spell damage or attack damage, so won't be affected by those. It will also benefit from debuffs on enemies that reduces their resistances or causes them to take increased damage (such as curses, exposure, etc.). The damage has 0% base crit, but if, for example, an enemy is brittle or is cursed by Assassin's Mark, the damage can theoretically crit.
Shaper of Storms will not let this damage shock, even if converted - the restriction on Inpulsa's isn't tied to the damage being lightning, and so it doesn't matter whether you convert it or not. If you want to have chaining explosions, you'...
This is all correct, but as an addendum to point 3, I'll point out also that modifiers to "elemental damage" or other modifiers that can apply to damage of multiple types don't apply more than once to converted damage.
Any given modifer in PoE either applies or doesn't, it never applies twice. If one thing is converted into another thing, any modifiers that apply to either or both of those things will apply to the converted value.