Path of Exile

Path of Exile Dev Tracker




05 Dec

Comment
    Bex_GGG on Forums - Thread - Direct

" HobbitCraft wrote: Can't enable - fix it christ wileson



There's a slight problem with it at the moment. We've sent an updated version to Twitch and we're just waiting for them to confirm. Sorry about the wait!

Post
    Bex_GGG on Forums - Thread - Direct




We've just launched the Armoury Extension on Twitch in preparation for the launch of Path of Exile: Betrayal. This extension allows you to view the items that your favourite streamer is using without missing a moment of the action.

If you're a streamer and would like to enable the extension for your viewers, you'll need to link your Path of Exile account to Twitch ... Read more
Post
    Bex_GGG on Forums - Thread - Direct




Path of Exile: Betrayal is set to launch in less than two days! We know that you're eager to get stuck into planning your builds, so we've prepared gem data at level 20 with 20% quality for all the new and reworked gems for this expansion.


















While we have your attention, we wanted to mention that it's now possible to set up your ... Read more
Comment

Originally posted by Kiyasa

Right, but it should also appear on the left under Total More? Or is "All types" "Other types"?

Nope; that only shows modifiers that apply to all damage types.

Comment

Originally posted by Kiyasa

Minor bug. When you have essence drain and void manipulation socketed and switch to the calc tab, under "Skill Damage over Time: Total More" it's still 0%. Other gems work correctly and total damage over time dps seems correct.

Void Manipulation grants "more Chaos Damage", so it appears in the "Chaos" column; is that where you're looking? Because it's showing there for me.

Comment

Originally posted by tddahl

Thanks for the update! I was wondering, how come the watcher's eye mods (discipline recovery rate) never made it into path of building?

I haven't had time to get to it yet; I do have a pending pull request for it though, but I haven't had a chance to review it.

Comment

Originally posted by [deleted]

[removed]

I work on PoB in my spare time; it isn't covered by my salary from GGG.

Comment

Originally posted by Lepi3k

Hi Openarl, just thought I'd let you know that Doedre's skin does not work on PoB. The program treats socketed curses as if they are linked to blasphemy (it recognises the supported by lv 20 blasphemy) but not bypassing the curse limit or casted by an effigy.

I haven't had the time to add support for that yet, unfortunately.

Comment

Originally posted by Th478512396

Isn’t his job pob? If it isn’t, why tf did ggg hired him? I’ sry, but I rly don’t get it

My job is being a gameplay programmer (like Mark); they hired me because I can code, and I know a heck of a lot about the game, which gave me a big head start on getting into the role.

Comment

Originally posted by [deleted]

[removed]

I am indeed paid by GGG, but not for developing PoB; if I'm going to spend some of my spare time working on the program, then I don't think it is unreasonable to accept donations for that time.

Comment

Originally posted by [deleted]

[deleted]

As mentioned in the post, the other changes from 3.5 (including new/changed gems) aren't in yet.

Comment

Originally posted by HolySnowXX

I can't create Decay Wands anymore and all my builds that had one cannot load.

Edit: Downloaded the quick fix, it works now. Thank you!

That's fixed now, if you check for update.

Comment

Originally posted by fyrespyrit

Hey Openarl, I hope you got our energy! Wondering, since now you're working with GGG, will PoB be integrated with the base game or/and the website? At least an official way to download the program.

I wouldn't be able to comment on that, sorry.

Comment

Originally posted by Deadtobealive

I want just like to say thank you openarl, now that you have your job with GGG. Still getting timed to work on POB.

I really takes on somebody that comes home from busy day at work. To put time aside and work on something like this.

It also must be frustrating sometimes if people spam you asking when when when? You still siting at work and have to go home, make food and look after yourself.

Thanks for sticking with it :)

You're welcome :)

Comment

Originally posted by Cadwae

How does that multiplier work anyhow. Is it multipling the base damage, the end result of increases and more multiplier damage? Just wondering how effective or potent it is.

Also guessing this doesn't have the new skill gems yet?

It effectively acts like a "more" multiplier.
I don't have the new skill gem data yet; I'm not sure when I can get that.

Comment

Originally posted by [deleted]

[deleted]

Correct; those stats are specifically non-ailment damage, although the Cold version doesn't state it (as there's no ailment that actually deals Cold Damage over Time, and cold-based Ignite doesn't count as such).