Path of Exile

Path of Exile Dev Tracker




29 Mar

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I'll ask our web team to check this out.
Edit: They investigated this and it sounds like things slowed down a lot around the time this thread was made but are otherwise working fine and normally. We'll keep an eye out for any ongoing issues.

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It looks like we have a fix for this but I'm unsure of when to expect it to deployed. It's early Monday here so I'm in the process of finding out what's we're working on for this week.

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Good news for everybody who likes Path of Exile music - we have a new track for your playlist. The Thaumaturgy Mystery Box soundtrack is now available as a free download!

To download the Thaumaturgy Mystery Box soundtrack, click (or Right-click, “Save link as”) on the file type you prefer: ... Read more

28 Mar


27 Mar

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Originally posted by xBK201

have an ETA? , wanna play game without fear of dying for stuff that doesnt load the texture.

We will get a hotfix out as soon as possible (likely tomorrow, which is Saturday NZ time).

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I've just got an update from the team, we have a performance hotfix coming very soon. Your dxdiag info helped us a lot. Thanks everyone!

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Hi,

We haven't seen any new crashes introduced in this patch. Some players have reported performance problems after it was deployed, so we're asking for further details while we investigate as it may be something hardware specific.


26 Mar

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Designed in a truly Path of Exile style, the Heartseeker Armour Set introduces a new gloomy outfit for your characters. Complete your look by adding the recently released Heartseeker Character Effect, ... Read more
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We're in the process of deploying the 3.10.1 update that contains a fair amount of improvements and fixes to the Delirium League, including a small adjustment that will further increase performance. We'll continue to monitor your reports and make additional improvements to Delirium where possible. Thank you for your feedback and support!

3.10.1 Patch Notes Delirium Improvements
  • Simulacrum Splinters now drop in stacks at the completion of a Delirium encounter.
  • Made various visual adjustments to Delirium mist to improve visibility of effects below the mist.
  • Added a variety of coloured lights to monsters and packs with Delirium on-death modifiers to more clearly represent the type of damage their skills will deal.
  • Added visual identifiers to monsters with the following Delirium modifiers to more clearly indicate that they have a modifier: Spatial Distortion, Cascading Storm, Banishing Flame, Winter Who...
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We're in the process of deploying the 3.10.1 update that contains a fair amount of improvements and fixes to the Delirium League, including a small adjustment that will further increase performance. The full patch notes are now available here. The 3.10.1 update for Consoles will be deployed next week.

We'll continue to monitor your reports and make additional improvements to Delirium where possible. Thank you for your feedback and support!

... Read more
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We still have an open issue to look into this, sorry for the lack of a fix.