Path of Exile

Path of Exile Dev Tracker




24 Mar

Comment

TLDR - Life is stressful. Open the shop and get one free mystery box. No purchase required. (Possible any time for the next week.)

Comment

Originally posted by Braunze

pretty sure bex said that would be the case already

I didn't.

Post
As an island nation in the middle of the South Pacific Ocean, New Zealand has an opportunity to stop the local spread of the recent coronavirus pandemic before it gets too entrenched. With around 100 cases from travellers returning home and two that may have been due to community transmission, our government announced yesterday that all New Zealanders will self-isolate for at least four weeks to eradicate the virus. This includes our entire development team.

The Path of Exile game service will remain online without disruption. Our server administrators were already solving problems from home when needed, so we do not expect any new issues that would affect the live service as a result of being unable to see each other in person.

We have moved all of our staff to working from home. While it's entirely possible for them to do any work they need to away from the office, it raises several new challenges for us.

Firstly, from a technical standpoint, there's a lot ... Read more
Comment

Originally posted by Bex_GGG

I have this on my list of things to talk to developers about today.

Just an update - I've had some discussions about this but right now we are prioritising more immediate Delirium improvements and getting established in lockdown. I'm happy to raise the discussion again in future.

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/1836845981259075560]here[/url].
Comment

Originally posted by deviants0ul

Big OOF.

Do they have the nerf info available since it wasn't in patch notes?

I asked for more information and they clarified that it was mentioned in the patch notes as, "The Skills granted by this item have been updated in line with Animate Weapon" which wasn't clear because it has the same maximum animate weapon count and physical damage as around a level 18 version of the animate weapon gem but it doesn't get the more damage and attack speed.


23 Mar

Comment

Originally posted by This-Guy

Thanks! You're the best.

Hey, I have confirmation that Chains of Command is working as intended. Its nerf must have been missed in the patch notes unfortunately.

Post




Slash your way through hordes of monsters with the new Sawblade Bundle and Illusionist Bundle! The Sawblade Bundle contains sharp-looking Skill Effects for Bladefall, Blade Vortex, Ethereal Knives and Blade Blast. Check them out below:



The Illusionist Bundle contains new Skill Effects for Bladefall, Blade Vortex, Ethereal Knives and Blade Blast, all designed in the same style. Watch their videos below:



All microtransactions introduced in these bundles are also available individually. Click ... Read more
Comment

Originally posted by anapoe

Not to pile stuff on you, but I really hope you take a look at the favorite map system. It sort of works, in the sense that if you pick three of the same map it seems weighted slightly more, say 20-30% of all map drops for that tier, but I don't think that's how the system was supposed to work?

Yes, I think I commented about that in another thread but it's definitely worth repeating. The favoured map system does currently work but the issue is that not all maps drop from the Atlas. Maps that drop from outside the Atlas (Temple/Vaal areas etc) don't use the favoured map system. We're planning a refactor to maps so that they use one system and can all take advantage of the favoured map's benefits but I don't have a timeline for you at the moment.

Comment

Originally posted by This-Guy

Not to add to the noise, and this is definitely lower priority than other stuff in this thread, but are the devs also aware of the Chains of Command unique doing less damage than (probably?) intended?

https://old.reddit.com/r/pathofexile/comments/fir0bb/chains_of_command_didnt_got_updated_in_line_with/

https://old.reddit.com/r/pathofexile/comments/fjh5bi/chains_of_command_lost_36_minions_but_didnt_gain/

I don't see it on the known issues list in the forums.

I've got a note about it.

Comment

Originally posted by [deleted]

[removed]

Thanks! I'll pass that on.

Comment

Originally posted by xebtria

You said you asked the developers and then the whole topic was hijacked for the (obviously more important) topic of shader performance fix, but this topic was "forgotten". can you check with the devs again what the status for this is?

I think it’s in the next patch but I don’t have an ETA yet. I’ll be following up later today.

Comment

Originally posted by [deleted]

[deleted]

I don’t think it’s about tools it’s just that they can’t reproduce the issue internally for some reason.

Post




This is a stressful time for many of us in the world and we want to bring a little light to the moment by offering a free Thaumaturgy Mystery Box! To redeem a free Thaumaturgy Mystery Box all you need to do is to open the in-game shop! The Mystery Box will be automatically added to your account. Please note that visiting the shop on the website does not trigger the free box - it must be accessed from inside the game client.

To receive a free Thaumaturgy Mystery Box, your account has to have been created prior to today. It's only possible to get one box per account. The offer is available for PC, PS4 and Xbox One!

You'll be able to collect one free mystery box any time within the next week.

Stay safe, everyone! We wish you all the best.
... Read more
Comment

I first brought this up with the team last week and they’ve been investigating since but can’t find that there is a problem. They are still investigating. I wish I had more news, I’m sorry but I’ll keep following up on it until we find out why people are experiencing this.

Comment

Originally posted by load231

I still don't like the fight. I understand the basic mechanics and I beat him last league and this league, but it's still the most frustrating bullshit fight in the game.

When fighting uber elder I never rage because all deaths feel like they are my fault for doing something wrong and I always know what to look out for next time.

In the awakener fight every death seems unfair. Get teleported and smahsed into the face, being forced to walk into degen zones, get insta killed from above without warning, exit the labyrinth and trigger the meteor just to move your mouse too close to the labyrinth edge and have auto pathing make you go back inside, not being able to see him when he is on the opposite side of the gigantic quadruppel spinning death beam and have him one shot you from off screen because you decide to dash the wrong way....

This boss feels more like playing a pixel dodge game than an arpg

I have this on my list of things to talk to developers about today.

Post


Our Customer Support Team is Hiring!



Our customer support department is looking for new team members! As our support team now telecommutes, we are able to consider international applications. If you are very familiar with Path of Exile, have a technical background, excellent communications skills, and have previous customer support experience, please email [email protected] for more information.