Path of Exile

Path of Exile Dev Tracker




26 Mar

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We're in the process of deploying the 3.10.1 update that contains a fair amount of improvements and fixes to the Delirium League, including a small adjustment that will further increase performance. We'll continue to monitor your reports and make additional improvements to Delirium where possible. Thank you for your feedback and support!

3.10.1 Patch Notes Delirium Improvements
  • Simulacrum Splinters now drop in stacks at the completion of a Delirium encounter.
  • Made various visual adjustments to Delirium mist to improve visibility of effects below the mist.
  • Added a variety of coloured lights to monsters and packs with Delirium on-death modifiers to more clearly represent the type of damage their skills will deal.
  • Added visual identifiers to monsters with the following Delirium modifiers to more clearly indicate that they have a modifier: Spatial Distortion, Cascading Storm, Banishing Flame, Winter Who...
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We're in the process of deploying the 3.10.1 update that contains a fair amount of improvements and fixes to the Delirium League, including a small adjustment that will further increase performance. The full patch notes are now available here. The 3.10.1 update for Consoles will be deployed next week.

We'll continue to monitor your reports and make additional improvements to Delirium where possible. Thank you for your feedback and support!

... Read more
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We still have an open issue to look into this, sorry for the lack of a fix.


25 Mar

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We still have an open issue to look into this, sorry for the lack of a fix.

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We still have an open issue to look into this, sorry for the lack of a fix.

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As part of the Delirium league, we introduced a strange voice who doesn't interact with players directly but instead manifests right in their heads. Nick, one of our narrative designers, has written an article about creation of the Strange Voice and the process behind it. We hope you enjoy it!

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When a new league is in the works, there typically comes a point when we have to give the collection of planned mechanics a theme. Delirium was first described to me as an ever-expanding ring that would affect all monsters in an area, granting them powerful effects and making them harder to kill and more dangerous. It would be something that passes through the area quickly, encouraging players to move rapidly between monster packs, but would drop off if the player couldn't keep up with it. Whatever theme we gave this league had to allow for extremely broad but temporary effects.

The idea of something playing tr... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2118321591877439950]here[/url].
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Enhance your demonic appearance with the new Heartseeker Wings. These bloody red wings will satisfy those of you who prefer horrific outfits for their Exiles. Check out how the Heartseeker Wings look when combined with the Demon Parasite Armour Set, ... Read more
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" DjParagon wrote: Thanks for your work Nick, awesome stuff ! ^^

Also, "why?"



Ask Blake!

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When a new league is in the works, there typically comes a point when we have to give the collection of planned mechanics a theme. Delirium was first described to me as an ever-expanding ring that would affect all monsters in an area, granting them powerful effects and making them harder to kill and more dangerous. It would be something that passes through the area quickly, encouraging players to move rapidly between monster packs, but would drop off if the player couldn't keep up with it. Whatever theme we gave this league had to allow for extremely broad but temporary effects.

The idea of something playing tricks on the player character's perception of reality coalesced quite quickly, but it took some time for the Strange Voice to come together. I wanted whoever was talking to you to be funny at times, men... Read more
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Originally posted by Cinara

Please make splinters all drop at the end of the Delirium instead of during the map!

I raised this last week but we were focusing on the other Delirium improvements so the conversation was sidelined. I just brought it up again now that a lot of the other stuff is almost out of the way and they'll be discussing it.

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Originally posted by rockyTop10

Got any more of those performance improvements? It's a bit better after last patch but still plenty of slowdowns. Something is going on with CPU utilization.

We will be continuing to work on performance and patch improvements as they become available. Instance and client crash fixes will also be deployed as they're ready - these are being prioritised by the amount of people affected by them.

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Originally posted by Patchumz

Check some previous dev posts. Sirus is low priority now and isn't going to be something you'll likely see changes for this league.

Thanks! My comment can be found here.