Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire Dev Tracker



29 Aug


22 Aug


09 Aug


08 Aug


07 Aug


31 Jul


26 Jul


27 Jun


05 Jun

Comment
    OEI_Chin on Steam Forums - Thread - Direct
Hey all,

Yea, I tried a few times with the save that was sent and when I did the encounter via dialogue which caused the Xaurips to initiate combat, everything seemed to work as it should(If I attacked first outside of dialogue, guards would take offense). I'll be having another dev play through this to see what result he ends up with.

Sorry you're all running into this issue.

03 Jun


31 May


17 May


08 May

Post
    Myll_Erik on Steam Forums - Thread - Direct
Hello Watchers!

I've got the full patch notes below:

New Features

Ship Combat UI update
A new UI has been added that pops up when you encounter a ship, allowing for some immediate options. This bestows the ability to interact with ship combat for players that continue to enjoy it, while allowing a way to quickly choose a different options to avoid them such as boarding or parley.

Turn-based mode leaving Beta
Thank you to our players that have tested turn-based mode! This will now be set to live with the 5.0.0 patch.

The Book Of Woedica
Unfortunately, The Book of Woedica contains a bug that doesn't allow for Woedica's VO to be heard unless the player opens the book on the World Map due to technical limitations. We apologize for this inconvenience!

A Note from Narrative Designer Paul Kirsch
After Deadfire's launch and public reception, leadership and the writing team closely scru... Read more
Post
Greetings Watchers,

It's the 1 year anniversary since the launch of Pillars of Eternity II: Deadfire! We here at Obsidian and Versus Evil can't thank you enough for the support and feedback you have given the game since the Fig campaign launched two years ago. Now we're here, a year out from the release of Pillars II, and have one final patch for you all. The time has come for the launch of Update 5.0 for Deadfire! This patch brings some new features and bug fixes to Pillars II and our own Design Director, Josh Sawyer, has made a video to let you know what you can expect from the update.

... Read more

06 May


16 Apr


04 Apr


22 Feb