We'll get a fix out for that, and other issues. Looks like a changelist didn't make it up.
Currently working on this.
/u/wrel Just letting you know, the Frank and Jester facepaints are being given as duplicate drops; often times I'm getting them 3-4 times in a row.
Thanks for the heads up.
Edit: Date clarified thank you :) AWESOME update!!!
Fixed now, thank you. We were originally shooting for Friday to start, but we're starting it as soon as servers come up now.
PC servers will be taken offline on Wednesday, October 16, 2019 at 12:00pm PT for maintenance. Downtime is expected to last up to 3 hours.
Forum Patch notes here: https://forums.daybreakgames.com/ps2/index.php?threads/oct-16-2019-nanite-of-the-living-dead-6-revenge-of-the-unsown.252629/
Regarding the state of the team: ...
Read more External link โThank you for the heartfelt send off Deringer. And sorry I didn't respond to your DM on twitter, its been a pretty crazy couple of days. I am confident all of the team members let go from the PlanetSide team will find new jobs very quickly. They are an incredibly talented bunch of people.
So I guess one big question is on the surface it looks like thereโs been some serious brain drain in terms of people with the engine knowledge to fix any deep underlying issues that crop up. Is that needless gloom and doom or an actual possibility?
Honestly it depends on where they focus the remaining resources. PS2 has been resource starved for so long that it may actually gain development power out of all of this.
Sadly I don't think it can happen unless DBG sells everything else related to the engine to the same buyer due to various licencing issues related to the engine, but I might be incorrect here?
But yeah, if PS2 could get a proper caretaker, there could still be many years of life left in this game, as even after all this time, there is no game out there that does what PS2 can do.
Splitting the company into sub-studios by franchise will certainly make that much easier. And they already know how to navigate selling a game and an engine, as they have already gone through it with NantG and H1Z1
Appreciate it. I didn't make a big deal out of it because I didn't feel as connected as some of the other devs
Youโre still one of us Paul.
<3