Prehistoric Kingdom

Prehistoric Kingdom Dev Tracker




16 Dec

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Dec

Post



Update 9 is coming soon on December 16!

Introducing 4 new species, the grassland biome, and swimming, this major title update will give players the ultimate opportunity to expand their Prehistoric Kingdom.


Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Nov

Post




Welcome to the November Development Update!

Update 8 is now available to all players! This is a massive update that introduces Velociraptor, genetic mutations, rewritten animal locomotion, AI, and more! You can find the ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Blue Meridian on Steam Forums - Thread - Direct
Hey there,

Unfortunately the release build ran into unexpected critical issues that did not appear on the PTB nor our machines. While we investigate the cause, we will be rolling the public game version back to the last PTB patch shortly.

We apologise for this experience and we hope the rollback will allow you to try out Update 8. Please stay tuned for fixes as we resolve this issue.
Post


Welcome, Park Managers!

Update 8 is now available to all players! This update brings a huge amount of important changes to the game, including completely rewritten animal locomotion and AI, as well as a brand new species. The team has also addressed a number of technical issues, bugs and stability fixes that we hope will improve the experience for players.

This has been a massive undertaking and while there are still improvements and polish to be made to the animals, we cannot understate how important this process has been for the future of the game. As the team works towards future updates, we have even more optimizations coming that will further polish what has been introduced in Update 8.

We are aiming to deliver Update 9 during the upcoming Holiday season as our final release of the year.

Thank you!
The PK ... Read more

21 Nov

Post
    Mau on Steam - Thread - Direct


Welcome, Park Managers!

This patch addresses a number of issues for the Public Test Branch version of the game with some notable changes regarding animals and various performance improvements. Please continue to send feedback and bug reports to our Discord server's[discord.com] appropriate channel, it's been an immense help!

We expect to publish Update 8 to all players early into this sale with further fixes and performance improvements, while we work hard on Update 9, to be released during the Holiday Season.

Full Patch Notes ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Nov

Post


Welcome, Park Managers!

This patch addresses a number of issues for the Public Test Branch version of the game with some notable changes regarding animals and various performance improvements. Please continue to send feedback and bug reports to our Discord server's[discord.com] appropriate channel, it's been an immense help!

We expect to push Update 8 out soon for all players after a few more fixes have been made and no critical issues have been reported.

Full Patch Notes ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Nov

Post




Welcome to the October Development Update!

In case you missed yesterday’s announcement, Update 8 is now live on the Public Testing Branch! This is an experimental, work-in-progress release that includes Velociraptor, rewritten animal locomotion, AI and much more. As you can understand, this dev diary will serve more as a general status report due to the update having just come out.

To access the Public Testing Branch:
  • Right click Prehistoric Kingdom in your Steam Library
  • Go to Properties
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post


Welcome, Park Managers!

Today, we're inviting you to play Update 8 on the Public Testing Branch! This is an experimental, opt-in version of the game that can be accessed in order to provide feedback, report bugs and help us test before a major release is ready to ship.

We will be releasing hotfixes, improvements and further polishing Update 8 to ensure that this egg has been fully incubated.

How to Access the Public Testing Branch
  1. Right click Prehistoric Kingdom in your Steam Library
  2. Go to Properties
  3. Betas
  4. Select 'ptb_public_testing'
Please note that it is not recommended to play Public Testing Branch parks on earlier versions of the game. Please send feedback and bug reports to our ... Read more

01 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post




Welcome to the September Development Update!

To begin this month’s diary, we’d like to share that the team is very confident in an October release for Update 8! The core development phase has finished and we have now moved on to testing, finalizing and ensuring all animals have been upgraded successfully.

This update was originally slated for July and has taken a much longer time to finish than initially anticipated. The further we went into Update 8, the more unforeseen but addressable issues appeared, requiring immense levels of planning, ... Read more