Prehistoric Kingdom

Prehistoric Kingdom Dev Tracker




11 Jan


08 Jan


07 Jan


05 Jan


04 Jan


01 Jan


31 Dec


29 Dec


25 Dec

Post
    Mau on Steam - Thread - Direct


Welcome, park managers!

With Christmas officially upon us, we felt there was no better way to close 2021 off with a festive holidays content patch!

Additions
  • Animals
    • New Animal Enrichment: Blood Pumpkin
    • New Animal Enrichment: Frozen Fruit Block
  • Buildings & Scenery
    • New Guest Facilities: Modern Table (x4)
    • New Props: Table Umbrella (x2)
    • New Official Prefabs: Shaded Table Modern (x4)
      ...
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24 Dec


23 Dec


22 Dec

Post
    Mau on Steam - Thread - Direct


Welcome, park managers!

In this small patch we've targeted some main optimizations that should hopefully scale decently well with larger builds, as well as some much requested quality of life features.
The work on those fronts doesn't end here however: high on our priorities are further guest and animal optimizations, as well as better gameplay integrations of existing systems - power is on the line for further updates, with the eventual inclusion of status pop-ups making game readability more straight forward.

Additions
  • Foliage
    • Bald Cypress (x4)
    • Swamp Beech (x1)
  • UI/UX
    • Added keybind for quick modular grid toggle - G
    • Added a GUI tooltip to modular actions, giving users bett...
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