PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




02 Dec


13 Nov

Comment

Originally posted by JaceQQ

Ranking doesn't seem to take damage done into account? As a primarily duo (sometimes squad) player, this is very frustrating. The amount of times that I have x kills with 200-300+ damage worth of kills will be irrelevant?

Edit: I agree with what /u/howlingananas said below. ADR is a better indicator of skill VS. KDA. This system doesn't reflect that public opinion.

Edit2: After thinking about this more, the best way to rank up would to play as safe as possible, and wait for people to fight to steal their knocks for kills. That is absolutely stupid and should not be an incentive to rank up easily.

Hi JaceQQ! I'm headed to meet with the designer of this right now and I'll make sure your feedback is heard. This is exactly why we built labs and are testing this algorithm to get feedback like this, thanks!!!


11 Nov

Comment

Originally posted by n1tn4t

thank you!

Hi, I'm on the UI team at PUBG Corp and wanted to confirm that Hawkinz shared this with the team and we dig what you've done! :)

We're currently discussing some changes to the UI here, and are open to more feedback!


06 Oct

Comment

Hey, it seems like you're saying you feel winning isn't rewarded quite enough as it should be.

I know we did add XP with blue zone phase survival to reward players who survive longer but moving the needle further for players who are the lone survivor of match is something we've explored the thought of.

I'll bring it to the team and we'll discuss it over the coming weeks as we monitor the system.

Thanks for sharing!

Comment

Originally posted by lokifenrir96

also let us equip our poses that we earn from survival mastery, in the lobby! few people are gonna click on your ID anyways

I've heard this from a few people and have shared it with our team as well. There's definitely more we would like to do with the PUBG ID, I look forward to talking about some of that stuff here in the future.


04 Oct

Comment

Hey!

Getting to show off your weapon rewards is a nice suggestion. I'll pass it along. :)


18 Sep


22 Apr

Comment

Originally posted by PlayerIGN

Hi! I loved testing the Weapon Mastery system and I think you guys did a super amazing job! That being said, some questions I and others have are:

1.) Do you guys have any plans to make charms more noticeable for TPP players (such as also have them onyour backpack)? C:
2.) Will there be a way to distinguish people with higher medals during matches?
3.) Interesting question-- Will the bird from Vikendi cinematic be made into a charm?
4.) Will i be able to see other player's charm if i loot it off their dead bodies/dropped weapon
5.) Will I be able to reapply my charm, after picking a weapon that already has a different charm?

Thanks!

Hi friend! Thanks for testing weapon mastery, we really appreciate it!

  1. No plans currently, we'll keep it in mind!
  2. Not right now.
  3. Very Very Very Interesting...
  4. Yes!
  5. Yes!

<3

Comment

Originally posted by w1nstone

Hi, as we have someone from the UI side of things;

If we are placing more and more UI stuff into the main UI, such as Mastery but also the store, seasons etc. Are there any plans to redesign it so that it is not a HTML based UI that is laggy as hell, having a slow, clunkey and unresponcive UI just adds tons of frustration and takes away from us enjoying all the cool features you are adding, like the mastery system.

We are constantly designing and redesigning aspects of the UI to come up with the best player experience.

To be clear, adding the weapon mastery experience is not going to make the UI slower or more laggy, we are in fact shipping small improvements to allow more performant UI in the future. We want to continue down this path so we can incrementally improve past features and ship new features like Mastery.

Comment

Originally posted by Sco0by_

Hi Weapon Mastery is a great addition to the game and it's very welcome. Can you tell us if there is future plans to update the games ranking system.

getting ranks for playing longer is not what people really want, we would like to see a system where you get more points for kills and higher positions, and also loose points for deaths and low positions... there needs to be a ranking system where it is possible to get de-ranked.

Comment

Originally posted by multivirus2

PUBG introduced recently a new feature: BATTLESTAT skins, tracking kills. Unfortunately, there is only a skin which has this feature at the moment.

What do you think about adding a level 100 reward for each weapon giving a battlestat skin? This would really feel rewarding for us, the players.

Hitting level 100 in Weapon Mastery is a pretty awesome achievement. You're currently rewarded with a MINIUNKNOWN charm for that milestone, but we're always on the look out for more ways to both incentivize and reward players. There are a ton of cool rewards we can come up with. Currently charms are our focus and it's a safe bet that this batch of charms won't be the last.

BattleStat skins are still pretty new and currently occupy a unique spot in PUBG. There are still ongoing discussions about just how and where they'll fit in long-term.

Comment

Originally posted by DanBennett

Can we get a "PUBG Reddit" engraved pan charm? :P

Pans are made of such a strong material that engraving is literally impossible.

Comment

Originally posted by Freerunnerx10

In the future are we likely to see certain missions within survivor passes that unlock charms themed around a specific pass idea? (for example get a certain amount of kills with a map specific gun/guns on a specific map) Also how likely is it in the future we could see streamer logo charms? All I'm saying is what do I have to do to get a chocotaco on my gun.

We want Weapon Mastery charms to only ever be earned through Weapon Mastery, but there may be room to issue new charms through other methods in the future.

Comment

Originally posted by allthenewsisgoodnews

Firstly I just wanted to say that in the testing I have done so far the system is great and you all at madglory did a really good job on it.

Some of the questions that I and others have are:

  1. "will there be a way to distinguish people with higher medals during matches?"
  2. "What will medals be used for in the future? And are there any examples you can share with us?"
  3. "Can I put it on my Pan? If not will melee charms be something in the future?"(edited)Also "Why can I not inspect my Pan skins?"
  4. "are there plans to make it possible to have charms for backpacks (favouring tpp)? "
  5. ”Is the weapons system supposedly going to be refreshed with new charms and missions often like the new passes, or is it a one time thing for each weapon sort of like achievements with rewards?”
  6. "will we be able to scale the size of our charms (between certain limits)"
  7. "are there plans to build battestat into the weapon mastery in the ...
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I think most of these questions were answered in other threads and the dev letter here: https://www.pubg.com/2019/04/15/introducing-weapon-mastery/

However, in regards to the future of medals:

We designed a system that allowed you to show off these items to other players, but it didn't feel quite right. We held off on shipping it while we go back to the drawing board to think of better ways to display your emblems & medals to your friends, and maybe even your enemies ;)

Comment

Originally posted by PUBG_Cookfair

You’re telling me this is what you want?

https://imgur.com/4diiliG

Just when I think you couldn't possibly be any dumber, you go and do something like this... and TOTALLY REDEEM YOURSELF!

Comment

Originally posted by [deleted]

[deleted]

You’re telling me this is what you want?

https://imgur.com/4diiliG

Comment

Originally posted by 3LzW

Do the charms have a time limit to get? If so will there be streamer charms that can be earned rather than paid for?

Nope! No time limit to unlock charms, Weapon Mastery is a permanent system with no resets. Oh.. and all Weapon Mastery rewards are free to earn and cannot be purchased.

I love the idea of streamer charms, but we'll need to discuss this one further. Thanks for the suggestion! <3

Comment

Originally posted by Gopfey

Whats the reason of yellow emblems and medals which u can see only in menu?

Each weapon has a tier emblem that serves as a visual shorthand for your current level. These tier emblems get fancier every 10 levels. While leveling up, your awesome weapon accomplishments are highlighted by medals.

We designed a system that allowed you to show off these items to other players, but it didn't feel quite right. We held off on shipping it while we go back to the drawing board to think of better ways to display your emblems to your friends, and maybe even your enemies.

Giving players the opportunity to show off their accomplishments and personalize their look are very high on our priority list.


17 Apr

Comment

Interesting. Very, very, VERY....interesting.

Comment

Originally posted by PUBG_Andy

VERY interesting....

VERY VERY interesting.....