Rainbow Six Siege

Rainbow Six Siege Dev Tracker




23 Feb

Comment
    Zoro on Forums - Thread - Direct
Originally Posted by SOLO_06_GIXXER
Got a question for you I own the gold edition since June 2018 will the change in the system unlock what the gold edition says that I'll get if a new person buys it
This has the up-to-date details for each edition : ... Read more

20 Feb

Post
    Zoro on Forums - Thread - Direct
You can find the full patch notes for Year 4 Season 1: Operation Burnt Horizon HERE.

Inside, you'll find details on the 2 New Operators, Mozzie and Gridlock. You'll also be able to read about the incoming map, Outback.

There are also changes coming for operator balancing, a new elite set, and much more.
Comment
    Zoro on Forums - Thread - Direct
Originally Posted by vgrimr_J
No sound glitch fix... nice.maybe in 2020
No fix at the moment, it is still an ongoing investigation.
Comment
    Zoro on Forums - Thread - Direct
Originally Posted by xThe_Riddler_
So, Zoro, what about toxic players that go around wounding teammates but not killing them? There are plenty of players out there who do this sort of thing. How about instead of activating it after the first team KILL you activate it after a player does 100 damage to their team in total or something along those lines? That way it would catch these players who are griefing their own team, but are smart enough to not cross the "TK" line.
Yes, TKing groups may continue to be an issue with the reverse FF change, that's a good point. Thank you for the suggestion, I will be adding this whole thread to my report and the hard feedback is very appreciated!... Read more

19 Feb

Comment
    Zoro on Forums - Thread - Direct
Originally Posted by IreFilledMonkey
I don't think the explanation and video match up to be honest.

Based on the actual speech and earlier video showing the activation of the TK system I understood it as this. From the first blue on blue damage the TK system will warn you and from their it will sanction you and reduce your health as you continue to shoot at your team members.

My understanding is that it does not require an actual kill, it's just that in the video the first damage was a headshot so it's misleading. The earlier video shown during the broadcast shows it a little clearer.
The system will require 1 TK before the sanction is activated. Accidentally ... Read more

18 Feb

Post
    Zoro on Forums - Thread - Direct
Hello all!

News on incoming changes during Y4:
After your first team kill in a match, you will enter a "reverse friendly fire" state. This means, anytime you attack a friendly from that point in the match, you will have that damage instead reflected back at you.

Explanation with in-game example:
https://clips.twitch.tv/ColdbloodedS...icLionJebaited

I'd love to hear some feedback and reactions to this change! Let us hear your thoughts!


-----UPDATE-----

The Dev blog with more details is here! There are a few new changes, including the new option to forgive a TK if you believe it was unintentional.

... Read more

07 Feb

Comment
    Ubi-P4in on Forums - Thread - Direct
Let's keep it civil. No need for the insults.

04 Feb

Comment
    Zoro on Forums - Thread - Direct
Thanks for sharing your thoughts BlackBeardNerf,

I'd like to offer a few counterpoints to your claims:

1.) Though Kaid and Bandit have gadgets that electrify objects, they function in different ways that allow them to serve similar but different purposes. For example, Kaid cannot "Bandit trick" a surface, which can be a very strong counter to a hardbreacher in many scenarios. They also have different loadouts and armor/speed ratings to consider — someone may prefer Bandit for his speed advantage.

2.) Clash and Montagne both have full-sized shields but they work very differently. Clash cannot fold her shield to use a secondary weapon while still protected, Montagne has the ability to engage with a firearm without exposing himself completely. Montagne also has a distinct advantage over Clash in that his extended shield cannot be knocked back by anything besides a disorienting effect, Clash can be overwhelmed by melee strikes.

3.) Mira... Read more
Comment
    Zoro on Forums - Thread - Direct
Originally Posted by BlackBeardNerf-
Shhhhhh ok ubiosft many people say kiad kill bandit
Yes, people say lots of things on the internet. I personally think "Kaid killed Bandit" is more of a meme than a reality.

26 Jan

Post
    Ubi-Boat on Forums - Thread - Direct
Recently, we have seen a rise of players encountering abusive crouch and lean spamming. To counter this, the team is actively working on how we want to approach the problem and planning our next steps.

We are currently prototyping a few systems to address this. More details will be shared about our exact methodology as we draw closer to a final version.

19 Jan

Comment
    Zoro on Forums - Thread - Direct
Turning off Friendly-Fire has never been on the table, as far as I know, because of how much of an impact it would have on the core gameplay.

The current TK punishment system is definitely not perfect and the team is aware of some of the issues that can arise with squads abusing the buffer.

Saying the system encourages bullying seems a bit harsh, what about it specifically do you feel entices players to TK?


I've seen many players suggest something along the lines of "Punish/Forgive" options after you've been TK'd, would something like that fix the problem in your eyes?

02 Jan

Comment
Interesting concept and thanks for the suggestion! I'd like to know everyone else's thoughts on increasing wall reinforcements and if you agree with OP's ideas. If you do, what are some other benefits to increasing wall reinforcements and preparation time?

15 Nov

Comment
I'd advise that if you run into a player who is being toxic, especially towards you, it is better to report them here: http://ubi.li/4kax2

09 Nov

Post
    Ubi-P4in on Forums - Thread - Direct


Our Level Designers are excited to finally present a fortress map for a game with �Siege� in its name. This large daytime map features a mudbrick kasbah and iconic architecture unique to the southern region of Morocco. The imposing main entrance greets all visitors with its two towers and Kasbah Sehkra Mania written above the archway.

Based on real and existing structures, the many exterior stairs provide unprecedented access to the roof and drop-down points via the towers. Housed within the fortified and bare walls of the Kasbah are two floors of living and training space, each with its distinct rooms and halls. The multiple stairs and a ladder allow for rotations between floors. The map offers a variety of open space, points of cover, and lines of sight for both close and long range engageme... Read more

25 Oct

Comment
Thank you all for the feedback! I will pass this along to the team.

19 Oct

Comment
    Zoro on Forums - Thread - Direct
I wish I could add to this convo, but I haven't gotten any info about any possible implementation with DLSS going forward.
I'll make sure to share this request in my report, though!

06 Oct

Comment
Thank you for the feedback! What are some items you all would like to see added for alpha packs? I'll run it by the team and see if some of these can implemented in the future.
Comment
    Zoro on Forums - Thread - Direct
As Morfanos already mentioned, we do not disclose the specifics on ban "cool downs."

There is a period after which your ban-level will go back down, but we do not give the details in order to prevent further exploitation of the system.

11 Sep

Comment
    Ubi-Boat on Forums - Thread - Direct
The best option would be to reach out to Ubisoft Support. They will be able to directly assist you and go step by step with you to get this problem solved.

07 Sep

Comment
    Ubi-P4in on Forums - Thread - Direct
Please contact our support team for assistance if this issue remains.

https://support.ubi.com