Rainbow Six Siege

Rainbow Six Siege Dev Tracker




29 Jan

Comment
    UbiShoreman on Steam Forums - Thread - Direct
Looks like he got some got a call on his ping there, but it's hard to tell without the killcam. Looks run of the mill to me though!
Comment
    UbiShoreman on Steam Forums - Thread - Direct
Comms, Comms, Comms! Monty can really be make or break in a lot of essential places and plays, but it's very important that you stay as in touch with the rest of your team as possible!
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Mamba out: RIP Kali mains

Gonna keep an eye on this conversation. Initial feedback on Kali's nerf seems to suggest players are concerned about it, so we'll see.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by KaanKtltrk: I use Thunt a lot for aim/reflex training, I usually play elimination and just rush in and try to get all of the kills in headshot, but I feel like it would be better if we had a mode where only headshots count and bodyshots don't do any damage. What do you think?

Oh that would be cool! Whenever I play T-Hunt I go headshot only before I queue for Ranked, so I understand the appeal.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by frik: ı have returned after few months. did they lowered the 2 seconds before detecting when you go out?

Yup, it's to prevent runouts that are unfair to attackers.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Ziuško: What the hell do they think about us? People with slow internet can just f*** yourself. This is the only game I know that makes so huge useless updates. They did this year ago.. im done with this game.

Start making COMPRESSION DEVS!!!

As others have mentioned, the update was to consolidate the game files to prevent it from being too large one player's hard drives.

If we didn't do this, Siege would be incredibly large and we don't want that.

28 Jan

Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by circle.: It's only active during the weekend, and will be like this for the next 4 weeks.


Bingoooo! Keeps the playlist fresh and provides those who work/do school during the week to have something to look forward to on Fridays.
Comment
Originally Posted by Mike_Oxuge
The achievement was added way after Dustline, so you didnt reach gold after the achievement was out.
That's what I was thinking!
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by ~r~ Nxdro: Title

Here you go my dude!
Comment
    UbiYubble on Steam Forums - Thread - Direct
Even when you get into a game? Do you have a screenshot of this in action?
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by BehZad:

Stadium isn't currently in the Pro map pool, but there has been a demand for it!
Post


Y5S4.3 will release the week of January 26th on all platforms. For additional information and further details on the changes listed below, please see our {LINK REMOVED}Y5S4.3 Designer's Notes.

Y5S4.3 PATCH SIZE Below you will find the download sizes for each platform.

- Ubisoft Connect: 1.09 GB
- Steam: 868.62 MB
- Xbox One: 1.57 GB
- Xbox Series X: 1.82 GB
- PS4: 1.31 GB
- PS5: 1.10 GB

BALANCING
ASH
- Reduced Breaching Round explosive damage range to 2 meters (from 3.5 meters)

BUCK
- Increased shotgun's total ammo to 30+1 (from 26)
- Added Hard Breach Charge (Removed Claymore)

ECHO
- Reduced Yokai drone jump cooldown to 2s (from 3s)
- Reduced drone time-out failing to sti... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/3048342819253545047]here[/url].