Rainbow Six Siege

Rainbow Six Siege Dev Tracker




18 Feb

Post
    Zoro on Forums - Thread - Direct
Hello all!

News on incoming changes during Y4:
After your first team kill in a match, you will enter a "reverse friendly fire" state. This means, anytime you attack a friendly from that point in the match, you will have that damage instead reflected back at you.

Explanation with in-game example:
https://clips.twitch.tv/ColdbloodedS...icLionJebaited

I'd love to hear some feedback and reactions to this change! Let us hear your thoughts!


-----UPDATE-----

The Dev blog with more details is here! There are a few new changes, including the new option to forgive a TK if you believe it was unintentional.

... Read more

14 Feb

Post


Gridlock and Mozzie are mates from way back. From the first time they met at a robot destruct-o-rama in their teens to a few years later when Mozzie convinced Grid to join the Defence Force, they stayed in constant but distant contact. It wasn’t until they were called in to help fight one of the century’s largest bushfires that they really clicked. They’ve been deployed together ever since.

A farm girl from Central Queensland, Tori “Gridlock” Tallyo Fairous learned from an early age that the best way through any hardship is with the help of family. Years spent running the family cattle farm honed her natural leadership skills, but her preferred method for dealing with problems is to get stuck into them herself and to ignore the inevitable paperwork that piles up afterward. Suffice to say, taking on a more formal role as an officer in the... Read more
Post


We have a few changes that will have an impact on gameplay. We are currently in the process of making tweaks and adjustments to some of the high impact Operators, while we continue reworks for Operators like Lion in the background.

These changes will come with the Y4S1 patch, and will be available on the Y4S1 Test Server. Please note that not all changes are final, and we will monitor feedback during the Test Server.

ASH
Removed ACOG from R4-C
Ash is very popular, and very strong. Within the balancing team, we are challenging whether or not all Attackers have ACOGs by default, and feel as if Ash is a great place to learn what impact the removal of Attacking ACOGs will have. Also, her R4-C is currently picked 99% of the time, and this should help balance her weapon pick rate a bit more.

MAVERICK
... Read more

13 Feb

Comment
    UbiRedbeard on Steam Forums - Thread - Direct
This issue has been reported to the team and we hope to have it resolved as soon as possible.

Thank you for your patience.

- Ubisoft Support

12 Feb

Comment
    Ubiflowessence on Steam Forums - Thread - Direct
Thank you all for sharing this! I'll add this to my report! Please forward this to our support as well - https://ubi.li/nkpy8

11 Feb

Post


Welcome to the Outback! Set in Australia’s Red Heart, this map is an homage to all the dusty service stations and motels that populate the forgotten highways of the continent, places filled with hardworking locals and specialty menu items you’ll find nowhere else.

Unfortunately for this particular pit stop, a passing nuclear convoy came crashing to a halt while under attack, forcing locals and patrons to flee and causing Rainbow to be called in. As to what inspired the team when designing the game’s 21st map, Assistant Level Design Director Jacques Wong says they referred to two fan favourites – Oregon and Clubhouse.

“We divided the map into three distinct sections – the Garage, the Motel, and the Restaurant – and put a lot of effort into making sure each section is recognisable, even from far away,” Wong explained. “There are s... Read more

09 Feb

Comment
    Ubiflowessence on Steam Forums - Thread - Direct
Thank you for sharing this! We've shared with the team the issues with crashing and it is currently being looked into. We plan to update everyone as we learn more.

And yes twitch.tv/teera, I read all of that as well.

As far as the fps issues, we are aiming to have a fix deployed by Monday of next week. I'll keep you guys updated on that as well!

08 Feb

Comment

flair: official

Comment
    UbiBoat on Steam Forums - Thread - Direct
Originally posted by Plague: UbiBoat this shouldnt be a specs issue you should be able to LOAD the game. having "bad" specs means that the game wont run well. not freeze in the loading screen you guys need to fix this soon 3 days i haven't been able to play the game you need to give us something when you fix this like when we got the ash elite skin

You are somewhat correct, however, it is possible that our update made the game have issues with certain hardware/software unintentionally. The team is looking for similarities within users experiencing this issue to try and narrow down what is causing it.
Comment
    UbiBoat on Steam Forums - Thread - Direct
Hello, the team is investigating these crashes. If you are still experiencing any crashes, please share your system specs with me here.
Post


With the launch of Y4S1, we will be activating the Match Making and Rating (MMR) Roll Back feature. When a cheater is banned, this feature will roll back MMR gains and losses for all players from matches that the banned cheater participated in for that Season. The system will not grant you MMR beyond your max MMR for the current Season.

The goal of the MMR Roll Back feature is to help reduce the long-term impact of cheaters on your seasonal rankings, and it will be an additional tool in our arsenal as we continue to move forward towards establishing greater countermeasures against cheaters.

In preparation before going live, the MMR Roll Back system has been silently running in the background over the course of the last Season as we collected data to identify potential issues, account for outliers, and properly investigate edge c... Read more
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Year Four Season One is all set to go, featuring two new operators from the SASR. One’s a stoic Attacker who’s just there to get the job done, and the other is a quick-witted Defender who’s in it for the guts and glory. Two old mates from way back, they’ve signed up with Rainbow to bring a little Aussie know-how to the other side of the world. This includes a new device that’ll keep roaming Defenders on their toes, and one that’ll leave Attackers at a bit of a loss.

That doesn’t mean they’ve left the sunburnt country completely behind them, though – there’s a slice of the red desert coming with them. A high-stakes chase has ended in a standoff at a service station halfway between here and nowhere, resulting in a map that’s packed with twists, turns, and Australiana. Try not to get distracted in the gift shop or dream of sampling the nati... Read more

07 Feb

Comment
    Ubi-P4in on Forums - Thread - Direct
Let's keep it civil. No need for the insults.

04 Feb

Comment
    Zoro on Forums - Thread - Direct
Thanks for sharing your thoughts BlackBeardNerf,

I'd like to offer a few counterpoints to your claims:

1.) Though Kaid and Bandit have gadgets that electrify objects, they function in different ways that allow them to serve similar but different purposes. For example, Kaid cannot "Bandit trick" a surface, which can be a very strong counter to a hardbreacher in many scenarios. They also have different loadouts and armor/speed ratings to consider — someone may prefer Bandit for his speed advantage.

2.) Clash and Montagne both have full-sized shields but they work very differently. Clash cannot fold her shield to use a secondary weapon while still protected, Montagne has the ability to engage with a firearm without exposing himself completely. Montagne also has a distinct advantage over Clash in that his extended shield cannot be knocked back by anything besides a disorienting effect, Clash can be overwhelmed by melee strikes.

3.) Mira... Read more
Comment
    Zoro on Forums - Thread - Direct
Originally Posted by BlackBeardNerf-
Shhhhhh ok ubiosft many people say kiad kill bandit
Yes, people say lots of things on the internet. I personally think "Kaid killed Bandit" is more of a meme than a reality.

31 Jan

Comment

Makes me nostalgic. Very cool!


28 Jan

Post

The Y3S4.2 Patch will deploy on February 5th for PC, and February 6th for consoles.

BALANCING A detailed breakdown, as well as the rationale as to why we are making these changes, can be found in the Designer’s Notes[rainbow6.com].

CAVEIRA
Luison
  • Damage decreased to 65 (from 99).
  • Adjustments to damage falloff to align with other pistols for consistency.
  • Reduced magazine size to 12 (from 15).
  • Increased recoil to make chaining shots at long-range more challenging.
  • Increased hipfire spread to reduce the viability of spamming non-ADS shots.

CLASH... Read more

26 Jan

Post
    Ubi-Boat on Forums - Thread - Direct
Recently, we have seen a rise of players encountering abusive crouch and lean spamming. To counter this, the team is actively working on how we want to approach the problem and planning our next steps.

We are currently prototyping a few systems to address this. More details will be shared about our exact methodology as we draw closer to a final version.

25 Jan

Post


Sharpen your reflexes, ignite your competitive spirit, and get ready for the Road to S.I. event.

INTRODUCING: THE ROAD TO S.I. PLAYLIST Starting on January 25th and running until February 18th, play like the pros on the Road to S.I. Playlist. This playlist will be accessible on the main menu through the Discovery Playlist, and includes features like our Esport Map Pool and Pick and Ban[rainbow6.ubisoft.com]. Full playlist details can be found at the end of this article.

EVENT SCHEDULE
The playlist will be available every weekend up to the Six Invitational finals. The schedule is as follows:
  • ...
Read more

24 Jan

Comment
    UbiGumdrops on Steam Forums - Thread - Direct
Hey SwifTy! I'm afraid that's not possible.

- Ubisoft Support