Ready or Not

Ready or Not Dev Tracker




Yesterday

Comment

+1 OP... Lowkey picked up a Foretrex after seeing it in RoN.

Badass watch mate, and thanks for playing!


03 Nov


31 Oct


29 Oct

Comment

This is really cool. Another phone wallpaper.

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Originally posted by Aianotaku

I played Greased Palms with silencer and with supernova. Honestly, I haven't seen difference

Some levels have different initial stress values given the scenario. Probably why.

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There are a lot of talented content creators covering RoN, a few here if you haven't seen them:

Invictus - Covers updates to the game, mods, and a lot of our bigger newsletters into a digestable video format. Has been doing so for a long time, and he's super consistent.

SixtyAteWhiskey - Really great content wit...

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28 Oct

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This is super cool, we actually did explore something like this early in dev (delta force did it, as per another comment here, also America's Army 2 did it), but it was super annoying to do in Unreal Engine due to how translucent materials act when they're set to opaque (normals get all f*cked up, etc). Ditto with masked materials using dithering, which would be the other option. This is also why translucent magazines are so annoying to work on.

However! We have been building our tech art team, and this could be a fun little option in the future - no promises though. Got a lot of other things on the move. Great post though.


27 Oct


26 Oct

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Originally posted by EpiphanySaya

With less content than 6 yrs ago? No need to lie just because you’re upset about having to spend $120 on this lmao, yet call $10 for dlc too expensive. Nice logic. Sure it would be nice for them to add steam workshop and return the older maps that were removed for no reason. But you should move on to other games as you call these devs terrible yet it’s the only game you play, ironic. I’m sure you would have a jolly time getting aimbotted by ai in arma, insurgency, and tarkov with no room for error.

Unfortunately the ai now are too easy and are nerfed compared to 1.0 launch because of people like you who rush and treat the game like cod. I agree that they could use improved animations but this game use to be the most hardcore and difficult tactical shooter out there now you can run around the map tapping heads and not die if your aim isnt completely dogshit

Regarding your last point we actually have something coming to address this. ;)

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Originally posted by exposarts

Since the game is now ue5 im hoping we get more animation improvements that you guys talked about way back. Allowing for multiple head gear is huge! I would also like the ability to equip both a flashlight and ir/laser on my guns.

This is planned, we just ran out of dev time to hit it this update. :)


24 Oct

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Originally posted by Bruce__Almighty

Only idiots take the bullet drug. What they need is mouse bites

MORE MOUSE BITES


15 Oct

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Originally posted by BlepBlupe

This man squats every day

We scanned our character artist for these clothes. Can confirm he's a beast, and certainly squats regularly. Ha!


13 Oct


04 Oct

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How are you achieving these results? They look really good.


30 Sep


25 Sep

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Great work on this. I'm a big fan of maps that take the game's world and expands on it. This also has a nice LA feel to it.


24 Sep


23 Sep

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This is really, really sick. Please keep making these!


17 Sep


10 Sep