Ready or Not

Ready or Not Dev Tracker




14 Dec

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For now ;)

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Honestly good feedback across the board. Thank you for the post! As much as we all wanted a perfect release, this stuff happens. What’s there I hope is at least fun most of the time!

AI related issues boil down to a number of bugs that maybe came back up as we crushed others, or just disparity between different users in the game (arguably the hardest stuff to catch). We’re on top of it, especially aware of the laser beam dudes on Brisa Cove and Sins to name a few.

We’re gonna let the dust settle a bit and continue collating feedback to hone that all in so it’s more enjoyable. Ready or Not going to 1.0 doesn’t mean that we’re done working on this experience, but it does mean that we’re not preoccupied with trying to add or change any major pieces of content and features. Onward and upward as they say.


13 Dec

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Planned, just ran out of time really. :(

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Originally posted by Roadkilll

Officer Willson is a wuss, so what if commander killed couple of civilians. Look at the big picture, saving lives requires sacrificing lives.

Blood for the blood god and all that

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Originally posted by FallofScreams

The roomba just vacuuming around as shits going down is my favorite

Have you shot it yet

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Originally posted by aSneakyChicken7

Cries in Australian internet

I’ll ship my internet from NZ.

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We were on time ;)

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+1 for rage baiting the entire RoN community - still a few more hours folks, at ease

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The soundtrack won’t be available at launch and will take some additional time to complete, many of the pieces in the game are broken up into lots of stems so they’ll need to be completely re-rendered into a linear listening experience ☀️

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Originally posted by Aianotaku

And micro transactions cuz I can't get enough from other game

So you say want an open world mmo extraction shooter? Say no more fam

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Originally posted by Gruntr

Yeah we caught this wayyyy after locking the date in -- just our bloody luck..

Shall we delay it ???? /s


12 Dec

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Yeah we caught this wayyyy after locking the date in -- just our bloody luck..

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When will 1.0 release? Will there be crafting?

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+1, the guy in the dev log has no goddamn idea how to pronounce it either!

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Originally posted by 66bigbiggoofus99

Zack is Canadian

Just blame the Canadian accent


11 Dec

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There's no way to force a player to stay dead, your best option here is to roleplay. Missions in the map screen are in order just like you would get in the Commander mode, but all unlocked.

However: any items you want to unlock (tattoos, watches, clothing, or evidence items) will be able to be unlocked in both cooperative and commander. So you can basically 100% the game with friends (minus one or two things). :)

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Originally posted by DizzieM8

what time does it release on the 13th?

Depends what Timezone you’re in I guess

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Originally posted by brazorf

Yeah just realized that days do have 24 hours in them. Do we know at what time will they release?

I 100% do, as I’ll be doing the release ;)


10 Dec

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Thank you all for the love, and the post OP - still keeping eyes on where possible, she would 100% get a kick out of a post like this.

…and she’d also be like “what the f*ck is a SADL?!?”. So excited for everyone to see it.