Me too!!!
Thank you for playing... Cheers!
Me too!!!
Thank you for playing... Cheers!
How are you achieving these results? They look really good.
Great work on this. I'm a big fan of maps that take the game's world and expands on it. This also has a nice LA feel to it.
This is really, really sick. Please keep making these!
Damn that looks good.
Maybe they both bought the same asset lmao
All of our guns (especially since EA) have been made internally and we’ve been remaking old models too, we had a few marketplace assets like the launchers but those will also be changed up pretty soon.
Devs could definitely argue it is for optimization, rendering every round and the spring may be difficult.
They could go the "Counter Strike route" (probably other games as well) and just make it a flat texture that doesn't update, but that would probably bug people more than just a regular opaque magazine (which is possible, just uncommon).
Maybe a flat texture that does update may work well? But that may look terrible from certain angles.
We actually had a prototype for it in UE4 but ran into issues where the transparent mag wouldn’t render very nicely. Lots of ghosting and funny normals.
No idea how Sandstorm did it but if we can dedicate some spare time to make it look good at all times, we’d add it. Nothing is impossible, it just takes time and obviously we’d also have to create some very specific code to show the bullets disappearing from the mag as it’s spent.
Definitely not lazy, but takes engineering time away from other tasks too.
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It randomly started working I turned off the pc and re started it and magically idk what I did lol
Glad to hear… Any other issues feel free to ping me here or on our discord. Enjoy!!!
Try deleting any FMOD related files in the game directory and verifying again through steam
I think also the face animations got updated as well? I never noticed before that the swat members blink with their eyes. Also dead suspects have a random look on their face which sometimes looks pretty creepy realistic.
We added lip sync to many characters, and eye tracking. :)
I think Void is trying to fix some of their inadequacies which is commendable. Updates are coming quickly and communication is better. Maybe project management practices have changed.
I wrote a little note for this week, and yeah we’ve been working on our overall process really hard. This is an example of that :)