Shush! You're supposed to be bribed!
While we're at it, we might as well share this article PC Gamer posted about a month ago. Always respect your elders.
Agreed. The lifetime of #SWAT4 was greatly extended thanks to the lasting spectacular work of a man who, fortunately for us, is now part of our programming team. Hey, @_eezstreet_, how is SEF v7 coming up?
Absolutely not! We love modding, and we're looking forward to all the creative things you guys will come up with.
Between you and us, there already has been some interesting stuff happening within the Alpha. @TactlessHog knows more, but we've bribed him.
We must never forget who our core audience is.
(don't worry, console people, we like you too)
We're focusing on the PC release first. Then, if all goes well, we're keen on the idea of getting the game to consoles — we surely see a huge demand for it!
You can find Ready Or Not's system requirements at our website:
Appreciate the support, Jason! ❤️
Praise the work of our master music man, Dan Liston! While we're leaving most of the music for the game itself, you can find some sneak peeks over at his SoundCloud:
Note that all future playtesting events will be announced only through the Supporter Discord server from now on, so if you're a Supporter, make sure to keep an eye on it 👁
We're starting off the year with another Supporter playtesting event today. It'll go from 12:00 to 21:00 EST, as always.
If you'd like to know more about these events, check out our initial announcement here:
We want to establish a really, really solid singleplayer and CO-OP experience, but without forgetting about all of the fun times had while playing multiplayer.
Whether you're a CO-OP or a PvP guy, we want to create something you'll have tons of fun playing over and over.
While the game's main career mode is based in the USA (and that's what we're focusing on right now!), we like the thought of expanding on the world of Ready Or Not in the future by exploring other geographies along with their corresponding police forces. We'll see 🌎
With the Supporter Edition, you can access the Alpha anytime you want all the way up until the Beta. There aren't any limited time windows or anything of the sort.
For more pro tips like these, go and check out our FAQ:
Merry holidays and happy new year to everybody! We're immensely thankful for all of the support you guys give us, and we're looking forward to everything 2020 will bring. It'll be a big one.
Here's another short cinematic to celebrate!
For more details, read the initial announcement for our first event here:
Our third Supporter playtesting event will start in an hour (12:00 EST). We'll be testing some CO-OP and PvP. If you own the Alpha and would like to participate in the event, simply jump into our in-game server browser and join a server!
✔️ New singleplayer/CO-OP block-out map, Meth ✔️ New singleplayer/CO-OP block-out map, Dealer ✔️ New PvP block-out map, Training ✔️ Adjustments to PvP map Block ✔️ New SFX and first-person animations ✔️ UI modifications, based on community feedback ✔️ and plenty more!
We've launched another update for the Ready Or Not Alpha! Supporters can jump into the game today to find a number of additions and improvements. You can read more about the newly added stuff below.