Rimworld

Rimworld Dev Tracker




01 Jul

Comment

FWIW this should be prevented by the next update.


30 Jun


29 Jun

Comment
    pheanox on Steam Forums - Thread - Direct
JamesMck has been permanently banned for Rule 9.

28 Jun

Comment
    pheanox on Steam Forums - Thread - Direct
Gloating has been accomplished, locking thread.

26 Jun

Comment
    pheanox on Steam Forums - Thread - Direct
Locking thread, this is an already solved 2 year old post.
Comment
    pheanox on Steam Forums - Thread - Direct
Originally posted by LoR Team Triss:
Originally posted by Clarkrx7: wup de diddly do, a whole freaking 10% off! I think my heart stopped because of how generous the devs are.

I mean with that 10% I might have just enough to buy a can of ♥♥♥♥♥♥ fanta...maybe. Thanks devs! You remind me of an employer that gives you a 25cent raise and wants you to believe that you are getting a lot of money and that you are a really valuable employee.

You guys are awesome!
lmao people have b...
Read more
Comment
    pheanox on Steam Forums - Thread - Direct
I love lemon fanta, totally worth.

24 Jun

Comment
    pheanox on Steam Forums - Thread - Direct
User was banned for 1 week for rule 5: No self promotion.

23 Jun


13 Jun

Comment

Originally posted by erroroid

You can turn the grass movement off.

Wait what? Did I miss something somewhere? I'm literally playing on a potato so any more FPS I can get is more than welcome

It'll have zero effect on FPS. The CPU doesn't even know about this effect, it's all in the GPU and it's cheap enough to run on a potato. It also never really turns off, the option just turns the motion to 0 but the shader runs the same instructions.


09 Jun


08 Jun

Comment
    pheanox on Steam Forums - Thread - Direct
I have issued a 3 day ban to our guest with the long string of numbers for violating Rule 1.

04 Jun

Comment

That's the kind of merch I could get behind.

Comment
    Tynan on Steam Forums - Thread - Direct
Thanks for reporting, we will look into this.

03 Jun

Post
    Tynan on Steam - Thread - Direct
This is a follow-on update to last week's major content additions with some refinements and fixes.

This update should be fully compatible with all savegames and mods. If you want to continue on an old version for any reason, they're available using Steam's betas feature.

Since Royalty content is less mature (3 months vs 6 years), most of these refinements are focused on it, but there are things for the base game as well.

Thanks to everyone who helped test!

Improvements - You can now configure a desired psyfocus level on your psycasters and they will meditate enough to maintain it, without needing to use the schedule.
- Reworked how destroyed buildings generate slag so small buildings don't generate giant slag blooms; they'll leave steel behind instead.
- Implemented toggle for anima trees that toggles whether building ghosts are showing connections to meditation foci or not.
- All Empire pawns have at least the title of Freeholder.
-... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/294100/announcements/detail/2255687723356838433]here[/url].

30 May

Comment

Originally posted by darkbat069

I didn't go through Steam, I went through GOG. Also since installing Royal DLC I now get the Debug Log window popping open every time I start the game. I like the DLC okay, enjoy the quests and such, just not the royalty aspect of it and how it divides the colonist. I just play the quests avoiding the royal ranking rewards or ignore them completely if they are going to give a colonist ranking.

Thanks, I appreciate the feedback.