Rocket League

Rocket League Dev Tracker




21 Sep

Comment

Hey there, can you share the in-game name of your accounts and which platforms you're unable to connect from so I can take a look?

Comment

Originally posted by dorianaskew

Any news on the stuttering issue?

Yes, from what we have seen, players on Steam have found success when they set their status to offline. This should be a workaround until we are able to fix it with a patch.

Comment

Originally posted by MatthewMK7

I'm sorry for the late response. I got my issues solved by doing the primary linking to each account. All is working now. Thanks again. Love the update so far.

Thanks for sharing your solution and thanks for playing!


20 Sep

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Originally posted by Sq1873

u/psyonix_devin, 300+ upvotes!

I see you! Thank you.

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Hiya, DM sent your way.

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Originally posted by anon14118

I don't know if you mean items that were traded ever are incorrectly trade locked? I don't think thats the case as I have several Royal Crown toppers I 100% obtained myself and have never been traded.

Or if you mean "trade-up items" or as the community refers to them, non-crate items.

As far as I can tell anecdotally and from community discussion, there seems to have been a problem with adjusting the item pool on trade-ups and now there's a handful of items trade locked as a bug. It doesn't seem like an account migration issue or a Epic Server issue. More so changing item rarities/and how items will drop post F2P.

From my personal Inventory it's Flamethrowers, royal crowns, Sterns, invaders, falcos, and vortex. All non-crate/non-blueprint items. All from playing the game and getting lucky with level up drops or trading up those drops.

Also I appreciate the community response and listening to feedback. I hope im not coming across as hostile, Im just...

Read more

Not hostile at all :)

The most common trend is that these items have been traded for, but that's good to know that it also includes items that you've obtained yourself too.

Comment

Originally posted by Killer5291

Oh ok. apologies for the overreaction, I thought it was a permanent change, didnt realize it was a bug. Preciate the response and sorry.

No worries, we understand that players are really passionate and can get frustrated about these issues. We just want to make sure we get all the details ironed out so we can fix the problem as soon as possible.


19 Sep

Comment

Originally posted by Th3Pr0ff

Same with me, I'm pretty sure I've been playing since late 2016 but I received an est. 2017 title AND an est. 2020 title (why did that happen?).

If you share your Steam Profile URL, I can doublecheck your account.

Comment

Originally posted by HenryWaill

Okay. That makes sense! I read that as untradeable period. I can second the OP’s bug report. Two flamethrowers that I had previously traded for are now trade locked. Thanks!

Two flamethrowers that I had previously traded for are now trade locked. Thanks!

No problem, and to confirm your suspicion, we are finding that only traded items are incorrectly trade locked.

Comment

Originally posted by HenryWaill

Just so I understand correctly... Items that were previously built from blueprints (and were tradeable) are no longer tradeable? If that's the case, doesn't it seem unfair that these items that were built under the assumption that they could be traded are no longer worth the credits they were?

They are not tradeable outside of the platform they were built on. This is due to platform compliance that allow us to offer account linking with cross-platform trading.

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Originally posted by I_Could_Be_Higher

I have some of the same locked items, they are all Non Crate items, so how would they have been purchased? Also, I thought the trade lock was for cross platform trading, not to be locked to our accounts forever. All of the items were obtained through trade on PC, so it's frustrating they are now locked and you guys haven't made a statement to say that it will be fixed when a LOT of items got locked. If you look at PickaPixel or XYZ trading recent videos, they have trade locked Non Crate items as well. I have over 50 items locked that were traded for before.

Thanks for the extra details.

We are investigating this issue currently, however, we can't guarantee a fix date until we have a resolution in place.

Comment

Originally posted by SugarMaxX

One question tho, is there any way to skip cinematic intro, I'm getting a crash as soon as boost part comes up? Thanks again

Hmm, not that I know of off the top of my head. However, you may be able to tab out and let it run in the background to see if that works. That and try verifying game file integrity to make sure everything is installed correctly.

If not, you should send me your logs in case I can find out what's causing the crash.

Comment

Originally posted by Angryadriaan

Why do y'all keep saying "jUsT pLAy fuLL sCreEn"

It was one comment that has since been edited to show it was incorrect.

Thankfully, we were able to identify the fullscreen issue and fix it with a Steam hotfix on the 17th. If this is still an issue for you, even after the hotfix, please let me know.

Comment

Originally posted by Killer5291

That’s a joke right? Hahaha funny... now please let me trade my crim volts bc I no longer use them and they’re still worth something and I want to get some credits for them. Shit update btw.

Edit: I mean really really egregious update.

No, it's not a joke, it's a basic step of troubleshooting.

We realize that there is a bug setting some players' items to untradeable after linking accounts. However, it's good to refine the results so we can fix the issue as quickly as possible.

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Originally posted by SugarMaxX

Hey, thanks for reaching out. I managed to get it installed and started on my laptop which is even more low end than my PC. So it has to be something with my operating system. I'll try to reinstall directx, vcredist, and all that stuff..If nothing works, I'll just do clean windows install.

Again, thank you for offering your help, but I think I got this :)

No problem, and I'm happy to hear that you are at least getting results on your laptop. Hopefully it doesn't take too much to get it running on your desktop again.

Comment

Originally posted by Verdiii

hey dirk <3 love RL

My favorite hitobx is the hybrid. Any way for me to help design a new hybrid car?

<3

We don't have any official ways of helping design cars, but we do love it when players share their fan art!

Comment

Originally posted by phisharkRL

has this been confirmed anywhere? I already got Champion rewards forever ago on PC for this season. I chose PS4 as primary as I'm almost level 1000. but I only got as high as Diamond 2 and don't even have bronze rewards unlocked. ny friend grinded for GC rewards and he picked PS4 too. if he didn't get his rewards or title cuz PS4 is primary, that is super messed up and I automatically figured we already got the rewards so we will get them no matter which primary we chose.

u/psyonix_devin u/dirkened can you answer this??

Season Rewards are based on primary, as u/trajan_x mentioned.

You can switch your primary account back to Steam until the update to secure the Champion rewards, and then switch back afterwards.

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Originally posted by SugarMaxX

Is there any way to fix directx problem? I used to play on dx9 because dx11 gave me white screen and wouldn't start game. Now since dx9 is gone, I cannot open the game at all, I have white screen and then it comes back to desktop, nothing happens.

Do you have any logs from those launch attempts?

You can try and find them in this directory: C:\users\%USERNAME%\Documents\My Games\Rocket League\TAGame\Logs\

Comment

Originally posted by dishankng

Sorry for the late response but I just got time to do this. Here’s the link to the video. You can see the stuttering at around 40s mark. Let me know if I could provide anything else. Thanks.

Thanks for the video.
We've seen success on Steam when players set their status to offline. You may be able to get the same results by appearing offline on PS4:

https://support.playstation.com/s/article/PS4-How-to-Appear-Offline?language=en_US#:~:text=Step%201%3A%20Go%20to%20%5BProfile,to%20indicate%20you%20appear%20offline.

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As others have mentioned, the camera is not dependent on the car body. I tested this myself and noticed small variations across different bodies, not even including the Merc.