The Steam information portion is asking for a 16-digit Steam ID, but the one on my Steam Profile is 17-digits. Won’t let me proceed.
We've updated the form to accept 17 digit steam IDs - give it another try now, thank you!
The Steam information portion is asking for a 16-digit Steam ID, but the one on my Steam Profile is 17-digits. Won’t let me proceed.
We've updated the form to accept 17 digit steam IDs - give it another try now, thank you!
My steam id is 17 digits, so i provided only the first 16, will this hurt my chances of selection u/JagexDoom
This has been flagged up to the team running the survey and they are working on getting it resolved atm.
Hey folks, have been monitoring these reports as they have come in, while we continue to investigate the situation some players have reported running the auto setup in the graphics option has completely resolved the low fps issues they have been facing. Please give this a try in the meantime and let me know if this helps resolve your issue.
Jagex is developing a new Open World Survival game set in the RuneScape universe, built in Unreal Engine 5.
We know Jagex is at it's best when we're working with players, so we're looking to recruit playtesters for our Closed Alpha. Test spaces are limited.
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External link →This is Bunny Sr. who retired all the way back in 2010. So this shouldn't change much.
his death has also already been 'announced' in the blooming burrow - https://runescape.wiki/w/Painting_%28Blooming_Burrow%29
Hi, did that mtx message from Pips ever come out?
I made the news post in August saying we were beginning a community consultation, that’s what we’ve been doing. Including surveys and focus groups. That is ongoing.
Frank. Cause its the right choice.
This is creepy, not spooky.
The news post from last week about it seems pretty clear it’s specifically for the boss you get the drop from. So yes, if you miss Osseus from the first week you cannot get it (unless it’s a tradable unlock token)
It's tradeable iirc
can we look at adding the green arrow indicator from the detonate ability to this as well? the arrow is used at various bosses, such as raids and ed2 for their poison mechanics. it's actually really difficult to see for people with green colour blindness and they are extremely important to be able to see them
Apologies, not understanding completely - do you want the green arrows adding somewhere, or you'd like to be able to recolour the green arrows themselves?
Heyo, This will be a new skilling outfit as part of next weeks Grim Harvest promo, the intention is that the pieces will be added into a in game system in the foreseeable future (where exactly hasn't be locked in stone). Suggestions are welcome as I am happy to pass em along to the team.
Benefits are 1% Necromancy experience per piece (6% total)
Head addon is
5% chance to save a focus object per ritual
Spawn 1 deathshead moth per day
5 buckets of slime
(there are some nuance to this but this is the rough idea)
Update 15:18 : Due to an issue with Eeps collections we have temporarily removed the rewards gained from handing in bones/artefacts, please do not hand in these items while we are resolving this issue.
No mention at all of Ironman Mode’s 10-year anniversary? A lot of Irons have been curious about what sort of fun rewards there might be. As a reminder, here’s what came with the 5-year anniversary:
Just recently Ironman Mode celebrated its 5 year anniversary! To celebrate this we've added some special rewards for accounts that have been an Ironman for 5+ years!
- A broadcast will trigger when an account hits the 5 year ironman milestone
- A special title has been added for Ironmen and Hardcore Ironmen, no spoilers so you'll have to find this one out for yourself!
- A special trimmed version of the ironman armour!
If you think you're eligible speak to Mr Ex to trigger the rewards above!
https://secure.runescape.com/m=news/the-ranch-out-of-time-prerelease#ironman
Group Ironman would like to say hi! :)
If a need for it is ever added in future, there will be a way added to reclaim it (so feel free to destroy it if it is taking up bank space).
Is the h'oddment store going to be returning?
H'Oddement stuff will arrive next week with the Grim Harvest promo.
This year, visit the Land of Harvest and meet up with the Five Horsemen at their camp in the Harvest Hollow, the brand new seasonal hub for Halloween! You will be able to enjoy the festivities from October 14th until November 4th.
Check out more here - https://secure.runescape.com/m=news/harvest-hollow-launches-today---this-week-in-runescape
To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.
1. Describe the bug you are experiencing....
Read more External link →Mornin Folks, team, is having a look into this at the moment, believe there was some crossed wires when the marketplace render was captured. Right now I believe the reason the eyes are on the pant cuffs is to avoid clipping issues with bulkier pants but we will see what can be done as I would also like to accessorize the boots with a few other outfits.
You can also toggle High Contrast Mode more quickly by right-clicking the World Map icon on your minimap.
For the super pro strats, you can also create a keybind for it in the options to quickly toggle at will. When that 007 penguin spawns, go go go!
Thanks for the info!
I have a smaller proposal then.
Being able to create a full inventory, 28 of most unstrung bows (and so on) in just 50 seconds is weird for modern game standards.
If you see this to be an issue, then perhaps a simple solution is to re-evaluate the length of time it takes to make a single bow and adjust everything else to match it? For example by a factor of 28. If we changed it so a single unstrung bow now takes 50 seconds to create, then you can also make log gather rates x28 slower, exp gained by x28 and so on, making production time more "weighty and realistic". Do a 28:1 rate conversion for existing logs when the update is released and update current GE prices of logs by x28.
Catch my drift?
I'm sure most people would love to see production rates be matched more closely to smithing.
Reminder to anyone reading that multiplying by 28 is just my example.
That's precisely what i'm referring to with the tweaked mechanics part - "Fletching will have an upgrading system for the Eternal shortbow and crossbow" :D