Give it a 69% chance to proc a huge Nice coming out of the next critical hit on target.
nice
Give it a 69% chance to proc a huge Nice coming out of the next critical hit on target.
nice
I was thinking more of a 95% chance of allowing irons to obtain h'oddments. Seems like a better idea.
Sounds too meta warping
One of the comments in this thread had a great idea for these.
They inflict the Haunt passive from Command Vengeful Spirit.
I think this fits really well imo
That would be pretty fine i think? Means you wouldn't bother if you have a necroer on your team, however my assumption is it's duration would need to be way longer via bolt so you can benefit off it yourself
6.6% chance to give mod sponge a migraine
It is a genuinely good question because it's a decent reward space that can be delivered on; the issue is having something niche enough that it doesn't just overwrite the usefulness of another bolt; but also avoids being red topaz levels of niche
Hey Folks, As we mentioned in the recent AMA this topic has come up as part of the conversation around GIM and while its not something that is essential for the GIM launch as any players who wish to take part in GIM will be able to do so regardless of if they opted to never deiron, it is something we have been discussing.
With the implementation of Jagex accounts bringing updated security options to the situation we aim to implement a method for Ironman players to transition to "mains" in the future. We will likely be taking on a similar approach on how it should be implemented but this will not be something that's available for the launch of GIM next week.
Thanks for answering, I would like to understand more on the hiscore part. Will it be ranked in terms of combined XP per 2-5 groups like how osrs gim is, or will rs3 will also have hiscore wrt combined XP for a specific skill as well?
Combined XP per group; different hiscores for each group size.
Hey, so as others have mentioned you will be able to do Wilderness Flash Events specifically for the above reasons, but you won't get any rewards from them as a CGIM.
The idea is anything that quest, comp, and trim should be available for all CGIM players to obtain. We may have missed something - there's a lot of requirements and there may have been something that slipped through. However, this is something we'd fix ASAP to ensure players can get these items. If you see anything just report as a bug and we'll get right on it!
Going to look at toning this down!
Very hype for this game mode, however, can we get some clarification of whether or not these still will be world 1st broadcasted for group ironman? And if so, does 1 person completing is enough for the broadcast or do all of em have to complete it?
No, these won't trigger again. We opted for new broadcasts to be group related - while I understand the appeal for them I think it helps keep the focus on the groups that are accomplishing awesome things. There's also the practical production side of things where with unlimited time maybe we'd consider but thought we'd invest our time in other places.
Given that we will have competitive GIM. What does the competitive mean? How will the hiscore look like to make it competitive?
Competitive means all progress needs to come from within the group - this means you won't be able to boss with others, you'll need to do 100% damage on enemies etc. Full rules will be displayed in game and there are blogs with more information if you want to read them.
There will be a different page for the Competitive hiscores so will be very clear which is which.
Does the "Total Level" journey achievement require every member to reach a specific amount, or is it the total level sum across the entire group? In the video Mod Rsguy says for one of the achievements for journey 0 it requires "a total level of 40 per player." However, the achievement description says "achieve 80 total level across the group." I assume the total is because taking the number of players in the group multiplied by 40, but the wording leads me to believe that one person can gain 80 levels (or whatever amount of levels) to unlock group storage. Is this correct?
What will happen to the completed achievements if a new member joins after some of them are completed? Will group storage access be lost?
Thank you for the clarification. Trying to plan with one of my team members not being able to play for the first few weeks, but want to get them added for founder status.
It's the sum across the whole group - it scaled based on your group size so 40 per player would be 80 for a 2-person group, 120 for a 3-person group etc. So yeah one player can boss out all the levels if they so desired - at some point everyone will need to start pulling their weight however.
If group members change, then achievements will update accordingly but group storage is literally locked behind the most simple of achievements so unless no one else in your group wanted to do Cook's Assistant I can't imagine you'd ever lose access.
u/JagexDoom how long would an email take to receive after signing up?
We've sent out an initial batch of emails - check your spam folders, but also, we're still expanding out our Alpha participant groups! As we get more people involved, we'll keep sending out invites. If you've not heard from us yet, that's ok! We're still looking to invite more testers so keep your eyes peeled for an email in your inbox from us.
u/JagexDoom I have discord access and alpha access and am playing the game but I do not have access to any of the discord channels, what should I do?
I've checked and you should be able to access now, thanks for reaching out!
Will there be a Mods / Jagex GIM group? I’d love to see you guys doing a casual GIM with RSGuy hopefully making a nice lil series to go along with it? 🤞😁
There's an awesome video being edited right now where Mod RSGuy and 3 other J-Mods race to Dragon Slayer - including a wild Mod Raven no less!
This is so awesome. You nailed this cosplay Pickles.
What's the latest on the Pip's letter? Coming up to two weeks overdue soon.
Thank you for mentioning this! The overdueness is on me, sorry about the hold up - got knocked out sick for over a week recently and the rest of the CM team were stacked with other work.
We should be good to post it this week. I hope you'll find it a valuable update, though it is a little less concrete in terms of sharing our Player Consultancy timelines than we intended if I'm honest about it.
The team have been making a lot of progress, but we've found the timelines will be super bespoke to whatever initial direction(s) we open the public Consultancy around. Different concepts may even require different Consultancy approaches too.
So, it'll be a bit lighter in places than we'd hoped I'd say. But, we'll also be opening some early doors on how to get involved and sharing more about what's going on / where we are.
(As a note, it won't be a letter from Pips. It'll be from the team working on the MTX review / consultancy)...
Read moreAlmost no patches for 2 weeks now. I guess it's all hands on deck for GIM.
Thanks for Gate drop rates. By the way, you misspelled "pack yak" and "pack mammoth" in your post.
Its not ideal but we are doing what we can to keep things on track for the launch, there is so many moving pieces and systems involved in launching a game mode like GIM that we are likely being a little overly cautious.
Starts October 17th | Ends October 21st | Grim Harvest
someone forgot to change the dates on the promo part
Yup, has been sorted.
this was talked about last week and the jmod said they don't know how they are going to make it obtainable in gameplay and they were taking suggestions. lmao
I said it wasn't locked in exactly how, there is several ideas and suggestions floating around and some are more solid then the others but which one exactly hasn't been locked in stone. The plan is to have it come from a source of gameplay similar to other skilling outfits.
Some people are suggesting rituals others as drops from necromancy themed mobs or bosses etc. At the moment we are chatting on the topic and taking on any interesting suggestions players have.
Festivities at the Harvest Hollow are well underway and GIM is arriving on 28 Oct! While we wait check out the drop rates for the Gate of Elidinis!
Here - https://secure.runescape.com/m=news/gate-of-elidinis-drop-rates---this-week-in-runescape
To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.
1. Describe the bug you are experiencing.
2. List the steps to reproduce the bug.
3. Do you have any additional infor...
Read more External link →