Runescape

Runescape Dev Tracker




21 Oct

Comment

Originally posted by badgehunter1

i wonder: how often does the gamejam stuffs get implemented to game? since i noticed recently on wiki had a gamejam planned star sprite graphical update pics. https://runescape.wiki/w/Star_sprite which was apparently never implemented to game which would had made these sleepy aliens to modern day.

depends on what it is - smaller QoL bits done in gamejam are much easier+quicker to get out than larger projects (as for star sprite, it is on the release schedule :))


20 Oct

Comment

At 20:00 Game time there will be a little ceremony at the stage in the hub, the team which had handed in the most confections will be announced and then everyone who handed in confections will get the week one prize of 10k Spooky tokens and have a chance at receiving the Spirit of Harvest pet.


19 Oct

Comment

Originally posted by Ferronier

Is the Scythe pet ONLY available to people at the ceremony?

No anyone who contributed the confectionary during the week is in with a chance, if you cant be there for the annoucement you can check in with cough afterwards

Comment

After the ceremony you will be able to speak with Cough (guy you had in candy with) to get your reward. SHould be available from the end of the ceremony.

Comment

Originally posted by ghfhfhhhfg9

Someone said a jmod said that it would take a week and a half to fix the artifact collections not being collected in order. Hotfix today and now they are dropped in order.

Jagex can do so many things so fast... It is so crazy when they say it'll take 2-5x longer than it actually does.

The Jmod was just talking people through the process, Monday's update is very important to the launch of GIM the following week and so we are bein incredibly cautious with adding in quick fixes.

If those fixes cause more issues it can have a compounding affect and our QA team is already stretched getting ready for GIM, so in this instance the dev listened to players, looked into the situation, found a solution, ensured it not only solved the problem at hand but wouldn't cause a knock on effect and then pushed it through the hotfix pipeline to get it out as early as possible all the while openly communicating in real time with players about the potential timeline.

Comment

The necromancy ritual animation is a bit more active and extended and with several players in a small area spread out around the circle it was having a higher impact on performance then we were happy with.


18 Oct

Comment

Hey, this is a known issue that occurred in the most recent game update (ability override support for Necromancy was added).

I've submitted a fix for it and it's 'Awaiting QA'. Hoping to have it live with the next game update.

Comment

Originally posted by Ancient_Rex420

Yeah it definitely is strange. Who knows how they think over there.

Nothing to do with spaghetti (that term is overused) - the old currency was an object, the new one a variable (so it doesn't waste inventory space; a common, and fair, complaint). Old currencies should have all been zeroed out or converted.

Comment

I'm unsure why your old 6k tokens weren't zeroed out or converted - that tends to be how older holiday events handled their currencies at event end (and, from my understanding, what the code is supposed to do). EDIT: Read your comment on why you have these - yeah, that's an odd outlier case; perhaps this can be considered next Halloween...but no promises.)

One of the changes with these new holiday hubs has been to create dedicated seasonal tokens (with soft caps), precisely so they can be carried forward from year to year (with longer-term considerations around legacy shops, token emission rates and balancing going beyond a single year, so we don't have to keep reinventing the wheel).

(H'oddments will regain use again very soon.)


17 Oct

Comment

yeah, this interface could definitely use some improvement to actually showing the rewards - I’ve had a job in the seasonal improvements backlog for it since Easter

absolutely no guarantees (as the reward shop system is fairly old, so may be a bigger job than I anticipate), but I’ll take a look at it next game jam which is in november (probably setting myself up here now for weekly mentions on reddit until it’s improved 😅)

Comment

I'ma be honest...

These slap.

Good work, I really like the frosty t7 necrolord

Comment

Hey Folks, We have been reviewing reports of crashing in the Halloween Hub while playing on mobile. As we narrow in on the root cause there has been improvements for a number of players by turning off the "Terrain Blending" option in your Graphics setting.

https://preview.redd.it/tfix52fmfbvd1.png?width=2778&format=png&auto=webp&s=46a181ccb02a150b24e9eded398ebb0bef32aa63

Please turn this option off in the meantime and let me know if your crashes continues to persist.

Comment

Hey Folks, We have been reviewing reports of crashing in the Halloween Hub while playing on mobile. As we narrow in on the root cause there has been improvements for a number of players by turning off the "Terrain Blending" option in your Graphics setting.

https://preview.redd.it/39agvt9kfbvd1.png?width=2778&format=png&auto=webp&s=b325adf179b84344ae3f18ef31eafb52d7825ad2

Please turn this option off in the meantime and let me know if your crashes continues to persist.

Comment

Hey Folks, We have been reviewing reports of crashing in the Halloween Hub while playing on mobile. As we narrow in on the root cause there has been improvements for a number of players by turning off the "Terrain Blending" option in your Graphics setting.

https://preview.redd.it/4k1le6qifbvd1.png?width=2778&format=png&auto=webp&s=085af345e85ce9236ff128c96f64f84b84a7674d

Please turn this option off in the meantime and let me know if your crashes continues to persist.

Comment

Hey Folks, We have been reviewing reports of crashing in the Halloween Hub while playing on mobile. As we narrow in on the root cause there has been improvements for a number of players by turning off the "Terrain Blending" option in your Graphics setting.

https://preview.redd.it/u0evwvxdfbvd1.png?width=2778&format=png&auto=webp&s=680055c6076420f0dcb98f720f9745521c5ab599

Please turn this option off in the meantime and let me know if your crashes continues to persist.


16 Oct

Comment

Originally posted by tinypurplemice

Putting this here so I can find it when I get off work

Commenting below this so you can find it when you get off work.

Comment

Originally posted by Shellcool

Hehehe signed up, got to the computer spec parts and now feel I'll get declined cause I've got like maxed out specs PC wise and maybe they're not looking for that 😭

Well, you've signed up - all that's left to do now is to sit tight, and wait for an email from us...

Comment

Originally posted by Devil_of_Fizzlefield

There's no way team Famine is winning the week 2 clan competition, that's a token I will not be able to get.

Everyone who contributes to the Clan confections gets a horseman uniform token on week 2, no need to be in the winning team.


15 Oct

Comment

If your doing the Thieving or Arch ya have to hand in the things before ya get the tokens (for arch ya complete the collection)