Read moreFrom my understanding the shooting star project was completely done on May 24th 2024 from Luma's twitter post stating "Only thing left is waiting on the greenlight it before it gets put ingame but everything including the new star sprite model, crashed star model, dialogue, balancing, rewards are done and could possibly get the update before the upcoming Mining and Smithing rework later this year as a nice incentive for players to look forward." Of course this also does include all rewards, new star locations, XP buff, easier to find & solo stars, limit of 200 stardust increased stated being done on March 12 2024.
Did something happen like determining if to keep the shooting stars all on the same timer rotations like we do have now? Instead of off-setting the stars based on IRL world locations timer that OSRS currently has where players can easily find & go to another star ASAP without having to wait 1 hour 30+ minutes? Or maybe the ramhammer not working correctly on the sh...
We spoke to Luma a couple months ago and she said it was only about 90% dev complete (emphasis on dev). She said it requires more art work (character, animation, and environment), some small dialogue additions, as well as needing to be completely QA'd, balanced, and design reviewed - so it's quite a fair amount of work still.
In the meantime however, our producers have tried to get background resources working on art, but unfortunately couldn't manage to get the rest squeezed in with our update. But I know Luma is very eager to get it out, as am I :D