Read morecontent issues are just left to fester, but this simply isn't true
Yes, it is true. Critical content issues are left to fester.
Elite Dungeon trash mob farming continues, injecting gold and experience, causing significant inflation.
Arch-glacor is being farmed to infinity on 0 mechanics for unreasonable amounts of effigies and other drops.
Trimmed completionist cape is in shambles, despite repeated player pleas to add missing requirements.
Scripture of Bik trivialised all other methods of gathering clue scrolls in the game, which even Mod Sponge admitted.
Safecracking has not been balanced and is spewing out insane amounts of thieving experience, leaving everything else in the dust. Mod Shogun promised rebalance but nothing happened.
I could go on with examples. These are all content-side balancing emergencies that are ...
While there are many issues (some debateable, some not) there are devs working constantly to fix them - it's just a question of prioritising their impact, replicability, time to fix, etc.
Of the examples you gave, it's ridiculous hyperbole to call the scripture and trim comp "emergencies". I don't mean to say they're not important at all, and should never be looked at, but the comparison we're making here is with some blocker bug.
With scripture, and also with AG, safecracking and even EDs, it may be that content is crowding out other content, but it's also always been the case in RS that shutting the gate after the horse has bolted has produced resentment. Maybe it's still the right call, but that makes it significantly more complicated to fix than just some bug.
Looking around at people's attitudes to safecracking, I can't see a general sentiment of dissatisfaction. Now that might be an incorrect assessment and even so you might ...
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