Runescape

Runescape Dev Tracker




16 Jul

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From a quick initial look you appear to be right, funnily enough setting my "luck" does actually seem to make it work. In which case it might be that you have less of a chance with it attached to a cape? Which sounds very weird if so. Regardless i've made a job to investigate it and other capes such as the Invention master cape which someone mentioned in the comments here and get it sorted if it is a bug.

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Heh... blame me for that one! The scavenging colour thing was something I did in TAPP ages ago but didn’t realise that mine was different versus the disassembly, whoops!


15 Jul

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They give more slayer experience, award farming experience and give a better chance of dropping seeds.

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Oh jeez. How did you guys find out Elite Dungeon 8 had solo and trio mode removed?

We have a leak.

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Originally posted by rob7373

The important thing with the difficulity is the predictability. When a dino makes a b-line towards you with no warning, it makes it much harder and forces you to keep ahold of a surge just incase, making the process slower overall as you can afford to take fewer risks. The problem with doing that is the risks also tended to be fun - making a tactical play to get something built only to just escape the dino on red was exhilirating.

As it was before, getting caught was entirely fair - it was because you messed up or took a risk that was just a bit too much - You could blame nobody but yourself and strive to get better. As it is now, getting caught can be caused by bad luck in the dino doing a completely unwarned b-line towards you.

If there was some warning - e.g. the dino roars and you have an overhead notificaition on the jadinko, with about two seconds before it switched direction, it would be fine. As this mechanic is now, it has the potential for unfair losses a...

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Thanks for the great feedback :) we've just deployed a hotfix to delay the dinosaur more before it moves. We'll be considering the other changes you've mentioned and a few more.

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Hey, we've tweaked them slightly so there is a larger delay between when the dinosaur stops its path and when it tracks towards the Jadinkos. This should hopefully give you enough warning to react!

We will continue to monitor the change, and make adjustments where necessary.

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Originally posted by MarkAntonyRs

Can we get a right click 'bait now' so we can bait without having to go through 2 dialogues when we don't have all traps armed

A "do not ask me again" option has been added with todays update

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Originally posted by DaklozeDuif

Not a huge fan of this. BGH already has enough going on.

How about adding this to, say 4 out of the 9 dino's? Would make them feel a bit more disrinct.

We're brain storming other ways of making things feel a bit different. No ETA atm but it's something we're *potentially* looking at. :)