Rust

Rust Dev Tracker




07 May

Comment

Originally posted by CasualAction

I keep getting kicked from Rustafied main with an error reading something along the lines of "asset.bundle.7" on the on the reason. when i try to rejoin i get eac errors unless I restart the game. Can only stay in the server for about 5 min.

(will edit when i get the exact message next time)

Please try verifying the integrity of Rust's game files

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Comment

Originally posted by quietconundrum

[BUG] insta-disconnect when killing a player:

InvalidProgramException: Invalid IL code in BasePlayer:OnProjectileAttack (BaseEntity/RPCMessage): IL_0da7: ret

BasePlayer.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) (at <cb636246819746f584a677ae7de27069>:0) UnityEngine.Debug:LogException(Exception) BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ConnectedPacket(Connection) Facepunch.Network.Raknet.Server:Cycle() ServerMgr:Update()

This is an issue with Oxide (Third-party server modding) - They're currently working on a fix.

Comment

Originally posted by Gu5rD

When you shoot a arrow your game crashes

This is an issue with Oxide (Third-party server modding) - They're currently working on a fix.

Update - Oxide has now released an update, server owners will need to update.

Comment

Originally posted by Ziift

Using a projectile kicks you out of the server

This is an issue with Oxide (Third-party server modding) - They're currently working on a fix.

Update - Oxide has now released an update, server owners will need to update.

Comment

Originally posted by enderrsCS

throwing my rock is disconnecting me

This is an issue with Oxide (Third-party server modding) - They're currently working on a fix.

Update - Oxide has now released an update, server owners will need to update.


06 May


05 May

Comment

This is due to a version mismatch between Steam and Rust. Make sure your Steam is up to date and/or you're not opted into any Steam client betas (under account settings). Your Steam Client should have a build date of something from at least 2020.

Comment

Originally posted by bans1

Yeah I saw that, although she’s not actually a dev, she’s just community support, so I don’t know how well that holds.

Our support staff are more up to date on these type of issues than our developers due to support deals with these issues every day, multiple times a day and have direct communication with EAC staff.

Comment

Valorant Anti cheat will not get you banned, you're making false assumptions based on a personal hunch without any evidence backing up your claim.

Message me your SteamID / Profile and I'll investigate.

Update: The error, in this case, has now been corrected and any affected players unbanned.


04 May

Comment

Build servers often disable certain server side antihack features to enable players without admin auth to freely fly/noclip around.

This is not possible on vanilla servers with correctly configured antihack.


01 May

Comment

I'll take another look at this when I have time over the weekend but a brief review it doesn't appear the collection rate has been changed in an extremely long time.


21 Apr

Comment

haha I love this


17 Apr

Comment

Originally posted by xtian1911

I also wanna know this u/Alistair_Mc

Yes, you can still gain the item by owning and playing Gmod


13 Apr

Comment

Originally posted by CenturySpeed

What about the line in the fix “scripting-runtime-version=latest which isn’t in the file currently for rust?

Escape from Tarkov is using Unity 2018.2 (I believe) and Rust is using Unity 2019.3 "scripting-runtime-version" is deprecated as of Unity 2019.1

In short, this line is no longer required and would not cause any impact on performance for Rust.

Comment

We've seen this and are investigating.

According to the Unity documentation, a value isn't required to enable it. Long as the command-line argument is present it should be enabled.

https://docs.unity3d.com/ScriptReference/Rendering.RenderingThreadingMode.NativeGraphicsJobsWithoutRenderThread.html

Update: We've done some brief testing internally and so far we've seen no discernible improvement to Rust's performance. It's possible this was an issue in the Unity version Escape from Tarkov is currently using but has since been fixed - We'll continue to investigate.


09 Apr

Comment

Originally posted by rmichaelsm

It seems to be working for online players but I can no longer teleport to sleepers. When people violate our rules, depending on the situation, I either tp to them while online, or I kick them and then tp to them to resolve any issues. If it is someone we warned and ban, then I usually need to go to them to return things to someone else. Mostly use the tp to sleepers to get back home after dealing with stuff.

This is intended - You'll have to use "teleport [SteamID]" instead.

We'll get this bug fixed.

Comment

Originally posted by rmichaelsm

FYI: [BUG] Today's Easter update broke admin teleport. teleport [playername] does nothing

FIXED - Was fixed on Update released April 13th, Thanks!

Appears to be working correctly testing my side - are you running Oxide?

Comment

Originally posted by HappySkidder

Does the new egg mask also have a huge hitbox? If so nobody is ever going to wear one outside their base unless they enjoy getting clapped.

No - armour doesn't affect the player's hitbox.

Comment

Hey guys - Sorry this was communicated poorly. These items will unlock at 19:00 BST / 14:00 EDT when update comes out.


06 Apr

Comment

Originally posted by Jieunlol3

Have they noted any chances to power plant yet?

Soon™