Rust

Rust Dev Tracker




04 Feb

Comment

Originally posted by HyDRO55

The Linux dedicated server wasn't working properly on staging so it might have something to do with that as right after this commit it started working properly again.

If this commit is not to do with the Linux server binary then no other explanation from me.

^


22 Jan


16 Jan

Comment

Originally posted by Spartonio

That guy was a total f**king BOT

That's a little unfair, Rust AI bots are better than that.

Comment

Fantastic work to everyone involved and who donated to a great cause!

I can't wait to see what Charitable Rust 2020 holds.


13 Jan

Comment

You can disable this by opening the F1 console and typing:

graphics.branding 0

09 Jan

Comment

This is amazing!


07 Jan


03 Jan

Comment

TrackIR support was discontinued I'm afraid.


31 Dec


20 Dec

Comment

We're currently investigating this issue but we're having issues finding a reliable method of replicating the bug - If anyone has any ideas please let us know!


17 Dec


16 Dec

Comment

Rust heavily favours CPUs with strong single-threaded performance and often will be the bottleneck in mid-high end systems.

CPUs with strong multicore performance and weaker single core will often fall behind.


12 Dec

Comment

Originally posted by Nothing4You

bloody could add a way to randomize the device ids every time the mouse is turned on (e.g. pc reboot) or even just clone those of another manufacturer

They do that by default, to me this reveals their intentions.


09 Dec

Comment

Originally posted by Anemy

[BUG] jumping off a scrap heli onto cargo ship pulls you off the ship. Here's a clip of it happening to Welyn: https://clips.twitch.tv/EnticingBillowingOryxPlanking

Thanks, we'll take another at this issue.

Comment

Originally posted by everlast1ng_cs

Many people (me including) are experiencing mini stutters along with audio stutters after the update. The gc spikes during the stutters. Help !

Thanks for the reports - This issue should now be resolved.


06 Dec

Comment

Originally posted by korzhyk

[BUG] Random sound shuttering. Upd: probably when gc starts

We're currently looking into this issue.

Update - We've now released a fix for this issue.

Comment

Originally posted by rustapalooza

[BUG] On a Mac, bought the instrument DLC. It is showing up as purchased in the store, but not in my library. Right clicking on Rust's properties does not show a DLC tab. Tried restarting everything. Might be a Mac bug?

Thanks, we're investigating this issue.

Comment

Originally posted by [deleted]

[deleted]

This is intentional.

Comment

Originally posted by RoundScratch

New first person playermodels looks really janky when you're jumping around. hands get in your face. There should be a toggle to disable the whole feature

You can disable your legs (ouch!) by typing in the F1 console:

legs.enablelegs 0

Equipping a piece of clothing will update your player.


05 Dec

Comment

Originally posted by feekcheeks

[BUG] launch site elevator lifts are invisible

Thanks, we'll take a look at this.

Update - We've now released a fix for this issue.