Rust

Rust Dev Tracker




04 Jul

Comment

Originally posted by farligfarliggrevling

[BUG] Hostility is messed up. Try smacking a car with a rock, and then enter bandit camp within a minute. You will be considered hostile. The hostility timer is also shared with Outpost, and will reset to 30m whenever an NPC spots you.

This has been going on for a while and really messes up in strange ways

This is intended - We've added a hostile marker to the top right of the screen to inform you if you're hostile.

Comment

Originally posted by Exare

I too am suffering frequent crashes. It seems to happen randomly. Could be right when I log in or 20mins into a session. It’s so frequent I can’t do anything outside the base for fear of narcolepsy.

Using a 3800x with a 5700XT. Not sure if it’s AMD related but none of my other friends have this issue. I’m running the latest drivers.

I validated game cache and tried closing all other background professes (except Discord and Razer Synapse). Restarted my PC. Nothing works.

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?

Comment

Originally posted by BirreBoo

Same issue here. Never had a crash prier to update now its every ~2h, full crash to desktop

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?

Comment

Originally posted by United_J

Had frequent crashes since last night

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?

Comment

Originally posted by Vativ

friend has the same issue

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?

Comment

Originally posted by ONIONXCORE1

same problem here, just random crashes to desktop

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?

Comment

Originally posted by Xizaan

I had this problem yesterday too, crashed to desktop four times.

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?

Comment

Originally posted by quietconundrum

I will second this issue regarding today's update. I have had several full crashes to desktop (probably 7-8 times today). I've already sent in an F7 report but thought I'd add my voice to the choir on this one. For context, playing since 2016 and never had persistent crash issues prior to this.

We revert some changes 8~ hours ago - Please can make sure you've restarted your client and let me know if you're still experiencing any issues?


03 Jul

Comment

Originally posted by rmichaelsm

[BUG] Not sure if this is actually a bug but I have never seen this in the console before this wipe but it has shown up several times on both servers since wipe.

Trigger PlayerHurtFrontTrigger (TriggerHurtNotChild) contains entity that is too far away: pine_d[17754]

These are safe to ignore, just debugging information. We'll be releasing an update in the coming days to hide this.

Comment

Originally posted by shavot

[QoL] Can the red crosshair be visible only when you press TAB? It's annoying. Let's keep the UI as clean as possible. There is no need for it to be displayed all the time when you're 'agro'. Just on TAB. pls great update btw, gg

We're looking at improving this in future updates - Currently, we're planning on only displaying the hostile timer when near safe zones.

Comment

Originally posted by sneedlevro

[BUG] if you crash or log off when in outpost you just die (it says you killed yourself) an there is no body or loot bag when you go back, really tired of losing farm and kits to this

This is the intended behaviour to stop players logging off within safe zones with loot, after 20 minutes you'll be auto killed if sleeping.

Comment

Originally posted by Submersed

The change to push feature on boats is absolutely awful. Pushing them out to the water is so annoying now. Please fix

We've released a fix for this issue.

Comment

Originally posted by Submersed

Push feature on boats is either bugged or has been severely limited by this patch. You must now aim directly at the engine (a very, very small hit box) in order to push the boat. About 50% of the time, this results in unintentionally mounting the boat instead of pushing it. If intentional, it's not a good change; please consider reverting.

We've now released a fix for this issue.

Comment

Originally posted by x-TASER-x

Not sure how they did this, but I don’t think this is how cars are supposed to work lol https://imgur.com/a/XQyLwu3

Haha! Definitely a feature and not a bug.

(We'll look at fixing it)

Comment

Originally posted by quietconundrum

[BUG] The circular glass icon you click to drink from a water barrel is only clickable on the outer portions that do not overlap the larger droplet icon container.

Thanks, we'll look at getting this fixed.

Comment

Originally posted by IamJustJunior

[QoL] Bradley. When I was at Launch I thought there was a fly in my room or an RC Car going off next door.

Bradley went from busting heads to busting out the double AA batteries because he ran out of juice.

Thanks, I've seen this mentioned a few times and will pass the feedback on.

Comment

Originally posted by Razercool21

[BUG] Rust will constantly crash randomly after this car update, is this a known issue or a new one?

No known issues regarding crashes and the latest update.

Update - Quite a number of replies stating they've only just started having crashes this patch and never prior, we'll investigate and see if we can figure anything out.

Comment

Originally posted by catdickNBA

Not sure if BUG. But the new update completly corrupted my m2. SSD. I just reformatted it and it works, maybe something maybe not. Never happened to me before tho

Rust alone would not cause this, you've definitely got some other issues going on with your M2.

Comment

Originally posted by Submersed

[Not a bug] Suggestion: Please consider allowing teammates to hop in the passenger seat(s) of helicopters which are purchased at Air Wolf in the window of time that the helis are only accessible to pilots.

We're running large amounts of scrap to bandit to purchase the helis, and we often do this as a team, it'd be nice if we could leave as a team. Leaving for two minutes and returning to pick up teammates doesn't make much sense.

Thanks, this seems to be a common and sensible QOL suggestion - We'll look into this.