Satisfactory

Satisfactory Dev Tracker




01 Jun


26 May


19 May


05 May


28 Apr


21 Apr

Comment

Originally posted by kinokomushroom

Ahh gotcha. Actually, I exist in both space and time too! We're pretty alike :D

i love this interaction so much xD

Comment

Originally posted by Temporal_Illusion

FANTASTIC NEWS!

✓ This has been requested over, and over, and over again, and now Pioneer wishes have come true.

Hey Pioneer, fall in love with Blueprints all over again. 🥰


WHAT IS IN VIDEO

  • Intro - Jace begins the reveal of new Blueprint Improvements coming in Update 8.
  • Blueprint Changes NOT Coming
    • Increased Size of Blueprint Designer - This will not change in Update 8 (but while not mentioned, there is still a possibility that it might change in future based on feedback).
    • No Fixes To Blueprint Snapping Issues - They are not releasing any Fixes for snapping issues in Update 8 since most have been addressed in Update 7 (but any new or continuing snapping issues will be addressed in a Update 8 Patch based on f...
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Minor correction (that wasn't in the video): H key toggles hologram lock on and off, building is still done with the mouse click.
So the flow is: position hologram, press H to toggle hologram lock, move around and nudge, click to build.
Thanks again for another informative post!


15 Mar

Comment

Originally posted by hastur777

I can hear the music

I can hear my asthma kicking in


10 Mar


06 Mar

Comment

You're at an A+. Well on your way to an SSS rank


03 Mar


04 Feb

Comment

Originally posted by Shadowbound199

That would be u/JaceAtCoffeeStain I believe.

Aye, that was me :3


27 Jan


21 Jan

Comment

Originally posted by DoctorWhoToYou

I'm just a hobby developer working on a basic game, and I've learned that I have this incredible ability to fix one bug, then magically create 74 more. I can't even begin to imagine how that works with a game as complex as Satisfactory. If you ever need bugs added to your game, feel free to hire me. I'll message you my info.

I do have a few questions though.

If we all gather around the campfire, does Snutt break out one of his guitars and play "Wonderwall"?

The serious question though is, since Update 7 my game has started crashing more. It's something I didn't experience in Update 6. I report the crash every time, but it's the same crash. I am like 87.2% sure that the crash is due to my hardware as the crash often happens right at the start of an auto-save. The weird thing is, that it's not every auto-save.

Should I continue to report the crash? Does Coffee Stain want this information or is once enough?

If you mean report via the crash reporter - yes. We have a database of crashes that are reported in and each individual occurence flags as another occurence, which can help alert the team.

If you haven't done so already, I recommend reporting it on the QA site with the stack trace you get from your crash reporter. However, you don't need to post that one each time.

Comment

Originally posted by HiThereImaPotato

I think it's one of these scenarios:

https://pbs.twimg.com/media/DtbftgJWkAYu2l-?format=jpg&name=900x900

The community as a whole is amazing, but there are some of those squeaky entitled wheels.

The community as a whole is absolutely incredible, one of if not the most supportive, creative, dedicated, and positive communities in the entire industry! I've said it countless times before.

The greater goal of the video however was to inform the community of the process (as we have done with many other processes in game development) and encourage other developers to have the same transparency with their communities. This wasn't made as a reaction to one or two negative comments (which we always get but no more now than ever before, really).


20 Jan


21 Dec


13 Dec

Comment

Hell yeah! It was super fun last time, can't wait to see what the community comes up with this time.


12 Dec

Post

Hi Pioneers!

Hello everyone, we’re glad you’re all enjoying the update, here’s some fixes to hopefully solve some issues some people are having before we at the office go on our FICSMAS holiday :)

From our side, things seem to be decently stable with this release, but if we’re missing something please let us know over at our QA Site: https://questions.satisfactorygame.com/ We will try to address it ASAP.

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you around everyone, hope you all have a great holiday <3

BUG FIXES...

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