Satisfactory

Satisfactory Dev Tracker




07 Dec

Comment

Originally posted by GarbageBoyJr

Am I the only one that thinks these videos are cringey as f**k? Lol I get you’re goofy and quirky but maybe little less of the comedy and a little more focus on the updates

Full list of patch notes that get straight to the point can be found here on reddit, discord, steam, or our website https://www.satisfactorygame.com/updates/update-7

But we'll keep making these videos for everyone else who enjoys them.

Comment

Originally posted by Temporal_Illusion

I Watch The Live Stream and Update 7 Patch Notes Video Live

u/JaceAtCoffeeStain I just wanted to say I had a great time on the Live Stream on Twitch and love the Update 7 Patch Notes Video.

BTW, while not in the Video posted, the idea of having you and/or Snutt's image replace the Cat in Arachnophobia Mode is interesting. Maybe something for April 1 Fools Day.

Again, CSS continues to be my favorite Game Developer and I look forward to all the upcoming changes between now and Version 1.0.

★ This Post is worthy of my Upvote and Award.

Thanks Jace, it helps a lot! 😁

Thank you very much for the kind words :) Glad you had fun!


06 Dec

Post

Hi Pioneers!

Update 7 is now available on Early Access, so in here we are again going over all the content of the Update in detail for those of you who haven’t followed the Experimental releases. The most fun and convenient way to get all the highlights is our patch notes video that you can watch here: https://youtu.be/ST6V-a4u8Qs

For those of you trying out the new content for the first time, and those of you that might have ongoing issues from the Experimental release, you can let us know about your thoughts on our Questions Site as usual: ...

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05 Dec

Post

Hi Pioneers!

Hello everyone, here’s a few more fixes for you all, some more on the way as well but we wanted you all to have these at least for now :)

If we’re forgetting some super important stuff or anything you might find very annoying, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your posts every day.

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you all again very soon <3

BUG FIXES

  • Fixed hologram clearance showing up in the Blueprint build effect
  • ...
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03 Dec

Comment

Thank you Pioneer #416127 for your request. We have approved your request and have terminated the party responsible for your grievances and replaced them with a trained professional.

We promise.

We hope that this show of our unwavering support in you and your efforts revitalises you and we expect outstanding performance regardless of naturally occuring phenomena on MASSAGE-2(AB) b.

Kind Regards,

Conflict Resolution Department
FICSIT Inc.

\This message has been automatically generated. Please do not reply to this message.**


02 Dec

Post

Hi Pioneers!

Hello everyone, here’s a bonus round of fixes, if you missed yesterday’s patch notes please take a look at them as they have a lot more stuff in them.

Hopefully this finally addresses most of the issues we’ve been having since the Experimental release but as always If we’re forgetting some super important stuff or anything you might find very annoying, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your posts every day.

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you all again soon, Hop...

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01 Dec

Post

Hi Pioneers!

Hello everyone, here’s another round of a lot of bugfixes, hope this solves most problems people are having.

We know there’s some issues right now with Blueprint snapping on foundations, but a temporary workaround is to hold the CTRL key when placing them, We’re working on a better solution for this.

If we’re forgetting some super important stuff or anything you might find very annoying, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your posts every day.

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those...

Read more External link →

30 Nov

Post

Hi Pioneers!

Hello everyone, this is a small update in preparation to the upcoming Update 7 release from Experimental to Early Access.

If we unexpectedly broke stuff or if you have any feedback, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day

If you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

PATCH NOTES

  • Made some adjustments in preparation for future updates

KNOWN ISSUES

  • A reminder for people who have been having issues with unexpected crash...
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29 Nov

Post

Hi Pioneers!

Hello everyone, lots of bugfixes this time around, hope you all enjoy the update.

If we’re forgetting some stuff that you think definitely needs to fixed ASAP, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your posts every day.

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you all again soon <3

BUG FIXES

  • Productivity calculation has been changed so now hitches such as autosave shouldn’t cause productivity to drop
  • Fixed boomers clearance f...
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24 Nov

Post

Hi Pioneers!

Hello everyone, here’s another patch with some fixes for the most reported bugs on QA site for now, there’s more fixes on the way but you can have these for now :)

If something is still not working or if we’re forgetting something, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll look into it ASAP

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you all again soon, have a nice weekend everybody <3

BUG FIXES

  • Fixed invisible buildings built from Blueprints ...
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23 Nov

Post

Hi Pioneers!

Hello everyone, just a quick hotfix for yesterday’s whoopsie on the Multiplayer and Dedicated Servers not working and a few more fixes

If we somehow made things worse, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll look into it ASAP

As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you all again soon <3

BUG FIXES

  • Fixed Crash when joining Multiplayer or Dedicated Servers
  • Fixed Double Wall Outlet allowing circuits from outside the Blueprint Design...
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Post

Hi Pioneers!

Hello everyone, This patch is only a localisation update for the Early Access version (Not the experimental version) No other changes have been made and if you want to try out Update 7 you should use the Experimental version instead, this is a bit more stable than Experimental however

If we unexpectedly broke stuff or if you have any feedback, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day

If you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

LOCALISATION

  • Updated all languages with the ...
Read more External link →
Post

Hi Pioneers!

Hello everyone, This patch is only a localisation update for the Early Access version (Not the experimental version) No other changes have been made and if you want to try out Update 7 you should use the Experimental version instead, this is a bit more stable than Experimental however

If we unexpectedly broke stuff or if you have any feedback, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day

If you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

LOCALISATION

  • Updated all languages w...
Read more External link →

22 Nov

Post

Hi Pioneers!

Hello everyone, here’s another patch with some more fixes for the Experimental version

If there’s some important stuff we’re forgetting or if we introduced some new issues so please let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll look into it ASAP

Also as always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

See you all again soon <3

BUG FIXES

  • Fixed a crash related to the build effect on blueprints
  • Fixed Tilted Corner walls not having soft clearance
  • Fixed...
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Comment

It's the cheat category we have for buildings that aid us in dev like resource generators, sinks, and power.


18 Nov

Post

Hi Pioneers!

Hello everyone, here’s a patch with a bunch of fixes to some of the most reported issues on the questions site so you all can keep enjoying blueprints through the weekend :)

As always, we probably forgot some stuff or introduced some new issues so please let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll look into it ASAP

Also as always, with every new update f you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

Hope you’re all enjoying blueprints, see you all again soon <3

BUG FIXES

  • Fixed Hover Pack not c...
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15 Nov

Post

Hi Pioneers!

Update 7 is up on Experimental now. The most anticipated addition in this update are probably Blueprints, but you’ll get to enjoy some other nuggets together with them. We’ve added additional modes for Creature hostility, a Conveyor Ceiling Attachment, balancing of Overclocking and Coupon generation, and more. You can find all the details below!

A fair warning, since this is the Experimental release: We are still working in particular on the multiplayer stability of Blueprints and you might encounter more issues there than usual even in Experimental. You can leave your feedback on the Blueprints, other additions, changes, and any issues you encounter on our Questions Site: https://questions.satisfactorygame.com/

Blueprints in particul...

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