Satisfactory

Satisfactory Dev Tracker




08 Jul


06 Jul

Post

Hi Pioneers!

We’ve got another patch incoming with the latest translations and a few fixes that hopefully resolve seemingly random crashes and freezing up of creatures on Experimental.

As usual, if there are new issues or something we claim to have fixed still occurs, let us know over at our QA Site: https://questions.satisfactorygame.com/

The known issues haven’t changed, but we are keeping the section in for now so the info is readily available.

Hope you all are doing well! <3

LOCALISATION

  • Updated all languages with the latest translations

BUG FIXES

  • Potential fix for several creature related crashes
  • Potential fix for creatures freezing up rando...
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05 Jul


03 Jul


01 Jul

Post

Hi Pioneers!

Hello again everyone, This is just a super minor patch with a hotfix for the crash introduced with yesterday’s QOL change, hope it helps :)

Yesterday’s patch was decently big so if you haven’t seen it, please go check the post for it, there’s a lot of important stuff you might want to know, like all creatures intentionally respawning.

There might be some other issues so if you find anything please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day.

Some people might have missed the Known Issues section from yesterday so I’m including it here again.

Until next time!, Take care everyone <3

BUG FIXES

  • Fixed a crash when trying to s...
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30 Jun

Post

Hi Pioneers!

Hello again everyone, lots of details about today’s patch so please make sure you read the patch notes, overall there should be plenty of improvements everywhere and hopefully we didn’t introduce too many new bugs :)

But if we did, let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your comments every day.

So, without further ado, one of the biggest changes in this patch is that we did some changes to the creature spawner behaviour, this was to address the situation where for a lot of players, the game had no creatures at all or much less creatures than before, also to fix other issues.

This will unavoidably result in all creatures respawning across the world, even inside Factories and i...

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28 Jun


21 Jun

Post

Hi Pioneers!

Hello again everyone, lots of fixes today and there’s more to come, we’re still focusing on addressing some of the bigger issues, some stuff we’re aware of hasn’t been fixed due to it being more complex issues than initially thought, but we still hear you and we’re working on it!

If we’re forgetting something important or if we introduced some new issues, let us know over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.

See you all again soon, hope you’re enjoying the patch <3

BUG FIXES

  • Fixed chainsaw sounds
  • Fixed minor camera clipping during Rifle reload animation
  • Fixed Snowballs missing their magazine when equipped
  • Fixed creat...
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