Satisfactory

Satisfactory Dev Tracker




17 Apr


16 Apr


15 Apr


13 Apr


12 Apr

Post

Hi Pioneers!

Another week another round of fixes, all crashes related to loading a save should be fixed now™, Miners are upgradable again without side effects and a few more fixes before the big day tomorrow :o

Are we forgetting something? Let us know over at our QA site: https://questions.satisfactorygame.com/ Is everything amazing? You can also let us know.

We’ve been noticing that once again people have been having issues with unexpected crashes or weird behaviour with the game (Like all painted buildings looking weird) related to corrupted game files.

If you’re experiencing issues, please try to verify your game files.

You can do this on Steam by:

• Right Clicking the game in your Library > Properties > Local Files >...

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10 Apr


09 Apr

Post

Hi Pioneers!

When I said “see you all again very soon” I really meant it, here’s some more goodies to enjoy for the weekend.

Did we make everything worse? Did we make everything better? More unintended new bugs? Let us know at our QA site https://questions.satisfactorygame.com/ We will read your feedback with our morning coffee on Monday :)

Have a nice weekend everybody, thank you for playing our game <3

BALANCING

  • Moved Hover Pack to early Tier 7 and replaced Cooling System and Radio Control Unit by Heavy Modular Frame and Computer in its recipe.
  • Jetpack no longer requires Computers for its unlock, making it a bit easier to unlock in early Tier 6.
  • Rebalanced Plutonium production
    • Ge...
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08 Apr

Post

Hi Pioneers!

Yet another small but hopefully meaningful patch for you all <3

Did we somehow break everything again? Let us know over at our QA Site https://questions.satisfactorygame.com/ If our fixes finally worked you can also let us know :)

See you all again very soon!

NEW BUGS

  • Cheatcrete™ has been unfixed.

BUG FIXES

  • Fixed a bug that prevented Miners from being upgraded/downgraded.
  • Tweaked hologram materials for better visibility
  • Fixed Aluminum Casing having the wrong texture in conveyor belts.
  • Potential fix for the “No error message” crash on Continue/Load.
  • Fixed Light Quality option resetting eve...
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06 Apr

Post

Hi Pioneers!

We have another round of fixes and improvements coming right up after our Easter break :)

As always if we somehow made things worse please let us know at our QA site https://questions.satisfactorygame.com/ we read your posts every day.

There’s more on the way since we’re trying to wrap up remaining issues before we move to our EA release, so please stay tuned, see you all again soon <3

BUG FIXES

  • Fixed multiple instances of building SFX playing at the same time when near each other.
  • Attempt #5 to fix the crash in AFGReplicationDetailActor_BuildableFactory. This time it’s different, no, really, it is.
  • Made the hologram material slightly more bearable with reduced contrast, should ...
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