Satisfactory

Satisfactory Dev Tracker




09 Mar


05 Mar


04 Mar


03 Mar

Post

Hi Pioneers!

It’s time for everybody’s favorite, another small update for the modding community, but there’s also an optimization change that might have some positive impact

If it somehow makes things worse please let us know over at our QA site https://questions.satisfactorygame.com/ you can also let us know if it made things better, I’m sure some people on the team would appreciate it :)

See you all again soon <3

NEW CONTENT

  • Enabled shared build environment for modular builds

OPTIMISATION

  • Reduce instance mesh component memory foot print, should improve instance creation and updating
External link →

02 Mar


01 Mar


26 Feb

Post

Hi Pioneers!

Hello again everybody, Here’s a small update to further help out our modding community.

This shouldn’t break anything but you never know, feel free to let us know at our QA site if we somehow did it :) https://questions.satisfactorygame.com/

Have a great weekend everybody <3

NEW CONTENT

  • Adjustments to FACTORYGAME_API for modders

LOCALISATION

  • Updated all languages with the latest translations
External link →

24 Feb


23 Feb


22 Feb

Post

Hi Pioneers!

Hello again everybody, Today we’re releasing an update where we change the way the game is packaged to make it more modular, this patch should not have any significant impact for anyone other than modders and it should make their work a little easier :)

This might be a pretty big download, but it should be a one-time thing so please bear with us.

But as always, If we somehow managed to break everything please let us know at our QA site https://questions.satisfactorygame.com/ So we can fix it right away

See you again soon, thank you all for your support <3

NEW CONTENT

  • Modular builds

LOCALISATION

  • Updated all languages with the latest translatio...
Read more External link →