SCUM

SCUM Dev Tracker




17 Sep

Post
    Fratman on Steam - Thread - Direct
Hey there prisoners! Hope you're having a great Tuesday! We've got another hotfix today with a significant number of fixes and improvements to make your day even better.



  • Fixed the issue with the flickering ground textures.
  • Fixed the issue with wrong nutritional values for cooked food.
  • Fixed the issue where you were not able to fill containers on wells.
  • Fixed base building wells.
  • Fixed an issue where the cargo drop would not work as intended in singleplayer.
  • Fixed an issue where you could not disarm suicide puppet when the mines and traps setting was off.
  • Fixed an issue with the collision on the RIS plow.
  • Fixed an issu...
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16 Sep

Post
    Fratman on Steam - Thread - Direct
Salutations, SCUM community! Hope everyone is easing into the week nicely! Here's this week's dev update for your reading pleasure!


We understand that the past few weeks have been a bit dry in this section, as the team has been mostly focused on bug fixing. However, this week we have a lot more to share, and we can go into greater detail about what our programmers are doing. First off, work has continued on the much-anticipated quest system and the content related to it, as well as on the armed enemy NPCs that will make your survival on the prison island even more challenging!

Next, the team has (re)started work on the armband, as well as the turret you'll be able to place on your base! Remember that dead speedometer needle on the ATV? That's being taken care of too. The way small vegetation reacts to the wind is also being greatly improved, making the m... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Fratman on Steam - Thread - Direct
Summer is slowly coming to a close, but what isn't slowing down is the work on our game. Here's a fresh new dev blog for your reading pleasure!


The vast majority of our programmers are still hammering away at all those bugs, with the exception of a few who are continuing their work on the armed NPCs.



Our level designers are sprucing up existing POIs and other parts of the map. Over the last week, the team has been optimizing the nuclear power plant, and they've continued their work on the castle ruins and walls. Work has also started on reworking the airport hangar, the military hangar, and the prison located in sector C2.

... Read more

02 Sep

Post
    Fratman on Steam - Thread - Direct
Hey hey everyone, happy Monday. Let's take a break between hotfixes with a bit of an Dev update.
This one will be a shorter one as most of the team is hammering away bugs and are not very talkative.





Programmers are bug fixing, bug fixing and more bug fixing. Our code wizards are at it to resolve issues you've been reporting to us.




Level design is back on the map rework. All of the previous work you've seen in these is now being tested and bug fixed to make sure once it is ready for release it is act... Read more

29 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone, happy Thursday! Did you know it is our 6th Early Access anniversary? Let's celebrate that with a hefty hotfix!



  • Fixed the issue where you could not use the cargo drop command more than once.
  • Fixed the issue where squad mates messing with blueprints would sometimes crash the game.
  • Fixed the issue where some animations would look broken.
  • Fixed the issue where players could spawn outside of custom borders.
  • Fixed the issue where Halloween emotes required Supporter pack #1.
  • Fixed the issue where taking a chest in hands after leaving an event would cause a crash.
  • Fixed the issue where players would get stuck inside vehicle...
Read more

26 Aug

Post
    Fratman on Steam - Thread - Direct
Hope you've had a blast driving around in your favorite four-wheeled machine and setting up the dream home you'll never have IRL because of real estate prices. Regardless, there's no rest for the wicked—behold this week's dev update!
We'll kick things off with a reminder about the decennial BTS video featuring our dynamic marketing duo/Italian plumber impersonators Matija and Dario. It's an entertaining watch, so it doesn't hurt to check the video out.



However, we know you're not here because our guys are contenders for Mr. Congeniality. Here's a quick look at what the team has been up to over the past week:




... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Aug


21 Aug

Post
    Beda on Steam - Thread - Direct
Hello everyone, we said we would see you all soon. A new patch is here with great content and much more bug fixes check it out!
Unfortunately due to number of changes and fixes a soft wipe was necessary with this update.





Let's kick it off with the new BB elements and other related goodies.

We wish to thank you all who participated in the BB element survey we did a while back as all things featured here are direct results of it. So make sure you keep an eye out for more of these when we do them.

Starting with new BB elements!



As you can see we have tons of new elements you requested added, wit... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone! Happy Tuesday! Can you believe that, it is Dev update #100. And to commemorate that, you will get a long awaited Devblog instead. Check it out and enjoy!!!



Once again thank you all for your support and reading through all 100 of Dev updates, in whatever format they are. We will see you very soon!

Beda

16 Aug


14 Aug


12 Aug

Post
    Fratman on Steam - Thread - Direct
We're back on track with our Monday dev updates! The heat is on here in the studio - both in terms of the heatwave hitting us and because of something exciting that we're cooking up for you guys. Without further ado, let's get it started!
As is already customary, we'll start things off with a reminder for our latest BTS video which features our senior game designer Frle talking about the intricacies of the new quest system. There's a lot of cool info thrown in there which is why we recommend you take a gander at it.



And now, let's get onto the meat and potatoes of this update!




... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.