SCUM

SCUM Dev Tracker




23 May


20 May


19 May


18 May


17 May


16 May

Post
    Beda on Steam - Thread - Direct
Another start of the week another development update! Check out what we've been up to this past week.



  • Bugfixing.
  • Adjusting trench foot mechanics according to feedback.
  • Optimizing bandwidth for the UI.
  • Working on farming replication system.
  • Transferred boats to the new vehicle physics system.
  • Resolving UI bugs.
  • Further work on transferring the UI to the new system.
  • Refactoring prisoner code.
  • Support for Danny Trejo character creation.
  • Upgrading internal commit system.
  • Researching infections.
  • Fu...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 May


12 May

Post
    Beda on Steam - Thread - Direct
Well, you know the drill after the patch. Here is the hotfix everyone:



  • Fixed the bug where big steak with potatoes was not consumable.
  • Fixed the bug where Fisherman trader NPC animations would not play out.
  • Fixed the bug where players would not despawn when gracefully logged out.
  • Fixed the bug where some sliding doors audio keeps looping.
  • Fixed the bug where airplane doors and door frames would get messed up after relog.
  • Fixed the issue where multiple purchases or sales of the same item would issue more lines than necessary in the economy log.
  • Fixed the missing collision ...
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Post
    /u/ on Steam - Thread - Direct
Lite ditt och datt: Du kan hitta informationen om detta event på sidan för tillkännagivandet här.