SCUM

SCUM Dev Tracker




12 May


11 May


09 May

Post
    Beda on Steam - Thread - Direct
Hey hey people it's Monday and it's time for another Dev up... no wait it's patch day! Check out new stuff we have for you on the island!




Let's start with the loudest one. We have another plane ready to zoom across the sky and scout the seas. The new Seaplane is now available!



With the capability of landing and taking off from both sea and land, this is a perfect aircraft for those who desire to claim one of the uninhabited islands but still like to move around the map, or Indiana Jones roleplayers.

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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 May


05 May


04 May


02 May

Post
    Beda on Steam - Thread - Direct
Happy Monday everyone! Time for another development update. Check out what the crew has been up to this week!



  • Resolving the metabolism issues.
  • Validating RPCs.
  • Fixing the issues wit the M1.
  • Fixing the destroy BB elements issues in Sinlge Player.
  • Research for farming system.
  • Implementing new metabolism diseases and damages.
  • Finishing up on the first prototype for modular vehicles.
  • Fixing substepping issues.
  • Working on the new seaplane.
  • Working on the Phoenix tears revive feature.
  • Working on a respawn system re...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 May


30 Apr


29 Apr


25 Apr

Post
    Beda on Steam - Thread - Direct
Monday is here and so is the Development update, on time this time!



  • Divided the kills from events to log into separate kill log.
  • Fixed the airplane spawners in Single player.
  • Research for item rework.
  • Working on modular vehicles attachment system.
  • Research for farming system.
  • Created a script for redictories in the editor.
  • Working on different mushroom effects.
  • Created the prototype of modular vehicles.
  • Optimizing data.
  • Setting up Fisherman trader items.
  • Bugfixing.

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