SCUM

SCUM Dev Tracker




21 Feb

Post
    Beda on Steam - Thread - Direct
Happy Monday! Road to 0.7 continues on, let's see the progress at this pitstop. Check it out!



  • Fixing the development crashes.
  • Created support for new materials.
  • Resolving bugs related to rain and new outposts.
  • Implemented the new animations to the trader NPC faces.
  • Tweaking the trader pricing system.
  • Investigating the trader loading issues.
  • Optimization of vehicle physics replication system (will result in less vehicle rubberbanding).
  • Creating new replication system.
  • Creating the new server prices caching system.
  • Implemented...
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18 Feb


17 Feb


16 Feb


14 Feb

Post
    Beda on Steam - Thread - Direct
And we are back with another Development update, this time on time! Curious about the progress on 0.7 we made this week? Check it out!



  • Fixing the build machine.
  • Merging development builds from different branches.
  • Finishing touches on the Phoenix tears effect.
  • Implemented particle effects support for bicycles.
  • Tweaking the first person view in planes.
  • Created support for locking the camera in first person while operating vehicles.
  • Implemented mouse control support for operating planes.
  • Implemented support for switching seats while in airplanes.
  • Fixi...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Feb


12 Feb


11 Feb


10 Feb


09 Feb