SCUM

SCUM Dev Tracker




09 Mar


08 Mar


07 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone another Monday is here. Check out this weeks Development update.



  • Optimizing traders.
  • Resolving issues with the motion blur when free falling.
  • Debugging issues with the fog.
  • Finishing up the support for the new motorcycle.
  • Last touchups with the new vehicle network system.
  • Further work on trader UI.
  • Finishing the airplane system.
  • Adapting gameplay changes after internal playday feedback.
  • Bugfixing the trader UI.
  • Finishing some of the redesign choices for the UI.
  • Fixing some of the parachute iss...
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02 Mar


28 Feb

Post
    Beda on Steam - Thread - Direct
Hello everyone another Monday is here. Check out this weeks Development update.



  • Fixing the issue with puppets spawning in outposts.
  • Fixing the issues with ladders.
  • Fixing some of the issues with the ragdoll.
  • Fixing exploitation bugs.
  • Reworking the rain rebasing system.
  • Fixing the issues with flickering on the rivers.
  • Implementing the pricing system.
  • Bugfixing the trader issues.
  • Fixing the Unreal substepping crash.
  • Further work on the replication system for vehicles. (minimizing desync)
  • Rebinding instrument control...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Feb


24 Feb


23 Feb


21 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.