Smite

Smite Dev Tracker




09 Nov

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Hello u/IntelligentCurrent26 and thank you for participating on r/Smite.

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Community Content

Skin concepts. Skin concepts must include artwork. You may not find an image of something you like and share it as a skin concept. You must credit the artist in a comment by linking to the location you got the artwork from.


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Hello u/Dredd990 and thank you for participating on r/Smite.

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Rule 2 - No Witchhunting

Due to concerns about w...

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Hello u/Vellric and thank you for participating on r/Smite.

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No Personal Problems

By this we mean /r/Smite is not your personal blog, soapbox or helpdesk. Posts we do NOT welc...

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Comment

Originally posted by Nurse_Me_Up

Noone did over 4k thats just sad

Tbf based on levels and gold earned probably an early surrender


08 Nov

Post
In-Game Events and Sales:
  • The 8.11 Update is going live Tuesday November 16th. You can check the Update Notes Here[www.smitegame.com]!
  • You can earn 2x Worshippers until the end of Today
  • The Mega Mech Chest is 25% off until the end of Today
  • The Hindu Gods VPs are 50% off until the end Today
  • Select Hindu Gods Direct Purchase skins are 33% off Today
  • The Extraterrestrial Chest is 25% off November 9 - 11
  • The Electro Raver Chest is 25% off November 12 - 15
Reminders:
  • Voting for the Golden Bolts Awards...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello u/IncomeStraight8501 and thank you for participating on r/Smite.

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Community Content

Skin concepts. Skin concepts must include artwork. You may not find an ...

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Hello u/StinkySupportMain and thank you for participating on r/Smite.

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No Begging/Buying/Selling

Do not create posts or comments to beg, sell or buy content. This inc...

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Hello u/afriendlycow and thank you for participating on r/Smite.

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Rule 2 - No Witchhunting

Posting witchhunts against ...

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07 Nov

Comment

Originally posted by Embarrassed-Hat-8165

98th lowest win rate in ranked conq and her win rate has never been lower in joust and I promise you, it’s not because of her passive. You guys have made it very hard to trust or respect you because you are making the most awful decisions and do not listen to your community. Do better.


06 Nov

Comment

Originally posted by hexaninja

Could you please at least bring back some parts of her old kit without it being super powerful. The most frustrating things about her kit were her passive and ult which you have already changed to be manageable.

The 2 is what made old Persephone super fluid to play with. But her new 2 is just super awkward to play with because you have to keep moving the entire lane to make them go in the direction you want. The plants are also never useful in a team fight without you having to commit your jump. She just went from one of the most fun gods to play to one of the clunkiest / boring gods to play. Please bring back her old 2 and nerf the dmg numbers if necessary. I know anyone who ever liked playing Persephone would want that.

I mentioned this on twitter but her old 2 did have a problem in that your ability to hit it ended up being quite heavily dependent on your opponent's skill level and not your own. Once enemies knew a quick stutter step maneuver this was not much you could do to make them connect.

Most top level players were mostly forgoing the plants and using the buds to detonate, especially off flourish as more reliable parts of their damage output. With the newer plants you have more control to let these connect or use them in ways to cut off opponents and get them to move where you want them to. They are still dodgable but you have more ability as the Persephone to get them to connect.

I do appreciate that Persephone fundamentally is a different goddess now; many of the tricks and mechanics she once used have been adjusted in ways that have similar theme but function differently from moment to moment. Ideally, we would just balance to help her out but at her core her design mad...

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Originally posted by Kaios-0

https://www.reddit.com/r/Smite/comments/pp1ebj/smite_fun_fact_achilles_was_the_last_god/hd13p71/

The rework version may not be as flashy but we kept it for a few reasons. The first is the passive itself does have a component that on its own is a powerful enough passive. Generating free gold is potent and we knew it was getting stronger with a faster plant generation rate. With this we figured that rather than removing entirely the ability to do something post death and bolstering the passive slightly to compensate that keeping that as some extra flavor was better. We expected this to be the most divisive point of the rework; and it was. However since then her metrics, ban rates, frustrations are all in a much healthier place (they may not be perfect but are a significant improvement from the old version) and I am unsure if changing the passive even mor...

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I feel like boiling it down to 'successful passive' carries a lot of baggage that the linked post goes more into detail discussing. We do acknowledge that it has been a sore spot on her rework but the direction we took was one we felt we needed to make and at the very least has not harmed her rework from being successful.

SInce her rework we have discussed her reworked passive a LOT and I would still hold the following :

  1. Allowing her to fight at any level after death is likely to introduce frustration that would lead to similar problems that the rework was aiming to resolve.
  2. The clearest way to make this more unique/strong would be to add non-combat functionality after death (more than just placing plants). The most common of these is for her to be a living ward but I think it serves as a good example of after-death breaking fundamental promises players have with SMITE and why we had to rework her in the first place. Killing an enemy should offer yo...
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05 Nov