Hey there, SMITE players.
We know this week's down time has been frustrating for y'all, so we wanted to touch base to give you some insight as to what has been going on this week. This might seem like server issues, but all of it was us testing/rolling back code changes to improve game stability for future launches (including Mid Season next week):
⚡ On Tuesday, we brought SMITE servers down in an attempt to test the new core programming services update before Tuesday's upcoming Mid Season Update to find and track any issues and resolve anything that may come up on Mid Season launch day (one of our busiest days of the year). We did find issues, so we had to roll it back to a temporary core programming services build that had some potential fixes from the Match Manager (the code that manages queues, matchmaking, lobbies) crashes we'd seen pop up in the last couple of weeks.
⚡ Then on Wednesday, we found that that build had a deadlock issue between some Mat...
Read more External link →