Spellbreak

Spellbreak Dev Tracker




29 Jul

(Insert thaddius rising gif) - what an entrance. Glad to hear your feedback and to see you're having fun! That ending though🔥🔥

Amazing! It's been so awesome to see your work continue to improve!


28 Jul


27 Jul


26 Jul

Awesome! What a way to get the work day started🤘


25 Jul


24 Jul

Originally posted by killswitchbee

Absolutely not a fan of the movement and mana changes. This game was heavily defined by two things, the mobility and the gauntlets. The new changes have stripped away what was one of the most unique things about this game in the BR genre. The increased gravity and acceleration changes makes this high flying mage BR feel like a grounded elemental shooter, and levitating feels like a waste of my mana with the extreme minimum, and adding a dodge is redundant to arguably 3 runes (dash, shadowstep, springstep), all of which are dodging but with distinct twists to make them actually interesting. Really disappointing to come into Chapter 3 with these changes /:

Sorry to hear that! I'll continue collecting feedback to share with the team!

Originally posted by DrBrevin

It'd be cool if you could see your party members gauntlets and levels, just like how you can see their equipment levels

Would be a great feature, will pass it along!