Both Twitter AND Reddit telling me to not use them today as an intentional "feature" is quite a strategy. July's looking like a great time to pull back further on socials.
My white whale of game design: "is it still possible to have meaningful mystery and discovery in game at a large scale?" https://twitter.com/Dansgaming/status/1673666661663096832
How I wish for another MMO like early World of Warcraft that takes the world by surprise and has almost everyone playing it again. After 20 years of trying no one has come close, and I wonder if the world is just too different now for it to happen again.
A coworker a few decades back had a wild career trajectory: - BA was math (or physics?) - MA in Poetry - Xerox PARC doing research - Content designer for a few years on MMOs - Left games to teach poetry to undergrads
Game designers: If you left the industry what would you do? Or if you know a designer who left, what did their skills translate over to? #gamedesign #gameindustry
Once an ex and I were sitting around reading. Suddenly she flung her book into the corner where it joined a big pile of others.
"Are you okay?!" "I wasn't enjoying it. When something's bad, I toss it in the corner and ignore it."
She taught me a good life lesson for all media.
I feel this about Overwatch all the time. If you hate everything about it, if everything you say is a negative, if you spend all your time screaming about it on social media...don't play it. Literally just don't. Nobody is making you. Play something else. https://t.co/Ur9gIcQdec
I think about that feature and the motivations of those players a lot these days. *looks pointedly at the internet*
You'd regularly see players or guilds have an argument or try to one-up each other and realize they'd just spent THOUSANDS of dollars to try and save face, get the last word in, or just show off their strong wordplay.
But if someone wanted to send a message within a few minutes of the previous broadcast, the cost doubled. There was no cap on this and the timer reset with each message sent.
It was simple. A player could spend $1 (or maybe even less?) to broadcast a text message to every player's chat. Since it was a PVP game, it's not hard to see the appeal here and the main use case of talking trash to other players/guilds.
The best and wildest game monetization feature ever made was almost 20 years ago, unsurprisingly, in a PVP MMO:🧵
Bunch of fresh, undergeared 20s vs Ashava ....
The graveyard rush left us very dead and it very alive at the end of the 15minutes.
I couldn't find any screenshots from the REALLY weird stuff we'd built in the past. (wru Hobo Attack?!!)
quote retweet with four projects you've worked on
Deep cut edition... One of these is even still up!
quote retweet with four projects you've worked on feeling really good about it 🥰 https://t.co/lJVyAO4iqT https://t.co/vEcr30EGOq
Conversations in the past 24 hours with multiple different gamedev friends /groups: "how fast do you think we can make a looter shooter / extraction game / survival game as a side project on Fortnite?!"
Gold rushin'!
Ah the deep panic and anxiety around "what class and build should I play first?" in a Diablo game is setting in. (Let's be honest, it's like 99% going to be a sorc this weekend, but what build!?!?)
Some real good (nerdy game design) reads
Last year, a group of designers started up a thinktank with the goal of getting some Good Game Design Writing out into the world. And we are releasing our first batch of papers! Worth checking out! https://t.co/Q27YiliJUO
I wish there were personal business cards to exchange at playgrounds so we could make relevant notes on the back after we meet and talk about our kids, their ages, milestones, childcare, etc. This is what all those years of tradeshows have done to me. I am a broken man.
Someone at Zynga was irate that the hard boiled eggs in the kitchenettes weren't pre-peeled. "Do you know how much of my valuable time I waste peeling an egg in the morning?!? Someone should be doing this for me!"
We had a Riot employee who felt Mt Dew and Diet Mtn Dew cans were too hard to tell apart and asked HR (?) to make it more clear… not sure what they had in mind, but they were truly upset when we told them nothing could be done. https://t.co/FDhKkGxZTa
Stolen from Slack... to all my PMs past and present.
Nothing really surprised me about the money required to raise a kid until I realized we're spending ~$30/week on her berry habit.
Look at that CCU for Asheron's Call! 2,086 people! And if you're not in the beta, you can get access from CGM!
MSN Gaming Zone website in 1999 #WebDesignHistory https://t.co/csR7JpcDp6