Spellbreak

Spellbreak Dev Tracker




26 Jan


25 Jan

Originally posted by FromTheRez

You're right about one thing, Spellbreak can't compare to Paragon.

Hades? Never heard of it. A side effect that wretched excuse of a storefront has on games.

Anyways, if it stayed on Steam initially, and never went over to Epic, the nail may not have already been driven into the coffin.

Taken from previous communication regarding Epic:

Why the Epic Games store? A few people in the community have asked why we decided to move the Closed Alpha to the Epic Games store instead of staying on our own launcher or moving to Steam. I can answer that!

1. Our pre-launch development process of building the game while being open with the community is not possible on Steam. On Steam, we would either need to be in early access or completely hidden. We feel that the game is still not ready for a completely open release and we want to have control over the number of players joining the game each day to ensure we can keep up a great user experience and our nearly 24/7 uptime. This is the reason we moved to our own launcher in the first place.

2. Our current launcher, while improving, has some issues. We felt that the user experience on the Epic Games store would be better than the current experience. Over the ...

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24 Jan


23 Jan


22 Jan