Starcraft II

Starcraft II Dev Tracker




04 Aug

Defeated and captured by a formidable opponent, Ghost operative Stone must fight to escape a prison created by his own mind. Check out this excerpt, then download Waking Dreams by E.C. Myers, second in a new series of StarCraft II short stories to celebrate the game's 10th anniversary.


Stone knows who is on the other side of the door before it opens.

He’s heard the explosions and gunfire, the panicked reports from Defenders of Man troopers that a ghost has infiltrated General Carolina Davis’s compound, the deafening silence on the comms as they fell in battle. The Dominion agent can have only one target, and Stone is the general’s last line of defense.

General Davis and the Defenders of Man are humanity’s best hope against...

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03 Aug


02 Aug


31 Jul


30 Jul

Part I: Wings of Liberty | Part II: Heart of the Swarm | Part III: Legacy of the Void

In our last article, we went through the best competitive games of the formative years of StarCraft II. As gameplay advanced and mechanics were honed, StarCraft II’s first expansion, Heart of the Swarm, loomed. With the addition of now-iconic units such as Widow Mines, Vipers, and Oracles, StarCraft was about to get a lot more dynamic. Here are our picks for the best games from this era.

2013

INnoVati...

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29 Jul

Part 1: Wings of Liberty | Part II: Heart of the Swarm | Part III: Legacy of the Void

Everyone remembers the first time they saw the StarCraft II announcement trailer. For some of us at Blizzard, it was during an internal Show & Tell session when the cinematics team revealed what they were working on. For others, it was May 19, 2007, when the cinematic debuted onstage at a StarCraft tournament in South Korea. Either way, we all saw the same thing. Tychus Findlay stepped into that now-famous gunmetal chamber and was outfitted with complex mechanical armor. The cigar moved around in his mouth.

“Hell, it’s about time,” he said (in Korean, for those of us watching the tournament).

From that primordial moment, StarCraft II would go on to hold a position of prominence within the storied arc of Blizzard esports. The competitive scene took off when the game entered beta in 2010; ten years later, it’s still going strong.

As StarCraf...

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28 Jul

Investigating a strange death among the protoss, High Executor Selendis must face a difficult truth about her people in order to stop an unexpected enemy. Check out this excerpt, then download One People, One Purpose, first in a new series of StarCraft II short stories to celebrate the game's 10th anniversary.


“High Executor, there has been a death.”

Selendis considered the protoss who had spoken, sunk to one knee on the newly replaced stones of the temple square. He wore light armor that looked new in manufacture but old in design, the sort of Golden Age style that had recently come into fashion among some of the Templar—or rather, former Templar. She did not approve of such backward-looking styles; her own armor was just as new,...

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