@NukeLizard74 Ah yes. No defense is better than that of your allies who can soak up the damage and economic costs for you. ;)
@MphicB Truly, "subverting expectations" ;)
@luiz_vieiralves Against fleets you mean? They can already defend against armies.
@Markus1178 Denial of resources is a strong strategy! :)
@MeisterMadeIt It's hard to say. If we ever make some sort of mobile Stellaris game it almost definitely won't be a port but a different game under that brand. The gameplay wouldn't simply translate to a small screen like that.
On principle though, "never say never". :)
@TiogarEDM @EvilSalesAss @PcGaMeRPc1 Knew it!
@Churro909 That is something you might want to bring up with the dev team. :)
Make a request for the feature and who knows what could happen!
@TiogarEDM @EvilSalesAss @PcGaMeRPc1 Wait. Is this a haiku?
@FoxJonesAMV Thanks for clarifying! ;)
@TrueVoidEmperor @Cryo_Anubis Both examples are pretty iconic. For very different reasons, but still. :)
@israndomasis @mHerbertsson We'll help!
@TiemenZwaan *And* you've exposed the galaxy to the Worm's love. Sounds good to us. :)
@ecutruin Thanks for linking it. If the thread is there it was definitely noticed and is on the devs list of issues to look into.
They just have to prioritize and are looking into things like sectors, performance, population growth, AI etc. But feel free to bump it. :)
@Reticulum_Rough @MrHonestGamer Well. That is kind of tied into the Strategic Coordination Center's bonus. Not a new tier per-se, but a passive bonus to all defensive structures. :)
@ecutruin We'll need to double check with the devs to be 100% sure but theoretically all traits should be passed on. That said, there is still a trait point limit and which traits get passed on is randomized. It's possible you didn't get lucky or there weren't enough points left. :)
@ecutruin Thanks so much! It really makes our devs' lives so much easier when your feedback is on the forums. :)
@TheGodOfTickles Thanks! We can't wait! We'll also be getting lots of great guests like @subsetgames and @fasttravelgames :)
@Muhrks We'll do our best!
@mHerbertsson
@Muhrks We'll poke around and will make it available as soon as possible. :)