@DaddyLongSlon10 It's too early to say for sure. The modding platform is running and it supports @Cities_PDX and @Surviving_Mars now. We do want to extend it to other games, but it's too early when it'll happen and what games those will be.
@AnastasioThomas This is canon.
@AnastasioThomas: @StellarisGame Time for some government reforms!
@ScottWhitter We're afraid we can't charter Elon Musk on a weekly basis. :)
@StrayanVoid @PdxInteractive @PDX_Dev_Studio Thanks for the kind words! You got the system just in time for a new season of Dev Diaries! :)
@StrayanVoid We respect your bias here!
@JulianBoreasR That's a lot of production time every week. :) We'll see what can be done!
@ExtEmpire Thanks Han! Don't di-... oh...
@AtlanticRanger It's too early to say. We're of course hoping for a long term support, just like on PCs but it'll depend on the demand on the consoles. Time will tell and as soon as we're able, we'll let you all know. :)
@BrotherKorahael At the very least, they're egalitarian xenophiles. :)
@42istheanswer That's an awesome battle! What's the total fleet power relation between those 3 hubs and your fleet power?
Console Players!
We are streaming Stellaris: Console Edition tomorrow, at 17:15 CEST! We'll be streaming for an hour, so come by, chat with us and ask us questions!
Twitch: Mixer:
@PdxInteractive: Sometimes you just got to cut your losses..
@A_Spec Seems cool!
@indiewinter It's what we have @BATTLETECH_Game for. ;)
@Skye_Flyer1 We promised we'll be serious at least one day in the year! This is it. :)
@YT_Defender Beating your own End of the Cycle etc? :) Can do!
@Unikraken That one is pretty much set in stone! We were just waiting for a good time to bring it back. :)
@SantiBedate Hey! Not all segments can be work intensive!
@piwi1916 Thanks a lot! In the end though, we all got here together. :)