@Monking_Flame That's a "we'll see" to both. :)
1. For PC to get that UI, the console needs to get updated to a more recent build so it translates better.
2. Time will tell. For now, we get a very good UI made by Tantalus. Same team that ported @Cities_PDX for us. :)
Good morning.
@DavidEastwickUK @ThePSBrahs You need to poke them directly to show there's demand. :) @BATTLETECH_Game
@DavidEastwickUK @ThePSBrahs We hope Stellaris is just the first of many of our strategy games getting ported to consoles. :)
@The_Scrinn Nicely done!
@dreyer_smit Thanks so much! :)
@Meddlstange Currently, we only have a digital release planned.
@AtlanticRanger It's feasible. :) Like with all our games, it's good to keep a close eye on tooltips and the information contained within them. Additionally, you can turn on the tutorial assistant in the game's options. :)
@Marcell11786150 The patch will be 1.7 over the course of the first 3 DLC releases, so there will be no compatibility issues.
@LeadButterTF2 Wrong IP! :P
@warthurton Not something we can promise now, but what we do promise is that Tantalus has designed a very good UI for gamepad. You can see their other work in our @Cities_PDX port. :)
@ThoRodrigues3 @Kugsen Both editions will be going their own ways for the foreseeable future. Direct switching between multiple systems is just not viable, for technical and formal reasons.
@Vaygrim @TheLeagueOG Happy to hear you're enjoying yourself!
Nice work @TheLeagueOG! Poke the Stellaris community team in Berlin at PDX Con and we'll buy you a beer!
@kyosfonica We would really like to, but we need to do this in baby steps. :) Let's get PS4 and Xbox One editions done first and, if we see there is room and demand for more challenging ports, we'll reevaluate. :)
@fromwindtostorm @VC_Brain We have now!
@NextGenJon It's essentialy a season pass. We will release the first 3 DLCs shortly after the initial launch, and with the Deluxe Edition, you'll get them automatically. :)
@Griffin60773203 Thanks for the kind words! It's a pretty intense patching period, so we really appreciate your patience. :)
@DavidEastwickUK @ThePSBrahs Making ports - especially in a rarely ported genre like Grand Strategy - definitely means breaking lots of new barriers. We hope the console players will like what we have coming though. :)
@Awarnbobby Multiplayer is coming, but not in the initial launch. We want to give it a bit more time and will add it in a free update after the game's initial launch.
@_sin_pyro Happy to finally be getting to the release! Just a little bit over a month! :)